简单到爆的涂鸦板

mianwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QPainter>
#include <QPaintEvent>
#include <QPixmap>
#include <QPoint>
#include <QPushButton>

class MainWindow : public QMainWindow
{
    Q_OBJECT
private:
    QPixmap pix;
    QPoint lastPoint;
    QPoint endPoint;
    int scale;
    QPushButton *pushBtn;
    QPixmap tempPix;
    bool isDrawing;

public:
    MainWindow(QWidget *parent = 0);
    ~MainWindow();

private slots:
    void zoomIn();

protected:
    void paintEvent(QPaintEvent*);
    void mousePressEvent(QMouseEvent* event);
    void mouseMoveEvent(QMouseEvent *event);
    void mouseReleaseEvent(QMouseEvent* event);
};

#endif // MAINWINDOW_H

mainwindow.cpp

#include "mainwindow.h"
#include <QRect>
#include <QPen>
#include <QPixmap>
#include <QMouseEvent>

MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
{
    isDrawing = false;

    resize(600,500);
    pix = QPixmap(400,400);
    pix.fill(Qt::white);

    scale = 1;
    pushBtn = new QPushButton(this);
    pushBtn->setText(tr("zoomIn"));
    pushBtn->move(500,450);
    connect(pushBtn,&QPushButton::clicked,this,&zoomIn);
}

MainWindow::~MainWindow()
{
    delete pushBtn;
}

void MainWindow::paintEvent(QPaintEvent *)
{

    QPainter pp(&pix);
    pp.drawLine(lastPoint/scale, endPoint/scale);
    lastPoint = endPoint;

    QPainter painter(this);
    painter.scale(scale,scale);
    painter.drawPixmap(0,0,pix);

    /*
     * 注释掉的这一块是绘制矩形的
     * 绘制矩形的代码和绘制线条的代码不能共存
     * 绘制可以拖动的矩形的这种方式叫做双缓冲绘图
    int x,y,h,w;
    x = lastPoint.x();
    y = lastPoint.y();
    w = endPoint.x() - x;
    h = endPoint.y() - y;
    QPainter painter(this);

    if(isDrawing)
    {
        tempPix = pix;
        QPainter pp(&tempPix);
        pp.drawRect(x,y,w,h);
        painter.drawPixmap(0,0,tempPix);
    }
    else
    {
        QPainter pp(&pix);
        pp.drawRect(x,y,w,h);
        painter.drawPixmap(0,0,pix);
    }
    */
}

void MainWindow::mousePressEvent(QMouseEvent *event)
{
    if(event->button() == Qt::LeftButton)
    {
        lastPoint = event->pos();
        isDrawing = true;
    }
}

void MainWindow::mouseMoveEvent(QMouseEvent *event)
{
    if(event->buttons() && Qt::LeftButton)
    {
        endPoint = event->pos();
        update();
    }
}

void MainWindow::mouseReleaseEvent(QMouseEvent *event)
{
    if(event->button() == Qt::LeftButton)
    {
        endPoint = event->pos();
        isDrawing = false;
        update();

    }
}

void MainWindow::zoomIn()
{
    scale *= 2;
    update();
}
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值