import java.util.ArrayList;
import java.util.Collections;
public class Battle {
public static void main(String[] args) {
//1.准备牌
//定义一个存储54张牌的ArrayList集合,泛型使用String
ArrayList<String> poker = new ArrayList<>();
//定义两个数组,一个存储牌的花色,一个存储牌的序号
String[] colors = {"♥","♣","♦","♠"};
String[] numbers = {"2","A","K","Q","J","10","9","8","7","6","5","4","3"};
//先把大小王存储到poker集合中
poker.add("大王");
poker.add("小王");
//循环嵌套遍历两个数组,组装52张牌
for(String number:numbers) {
for (String color : colors) {
//把组装好的牌存储到poker中
poker.add(color + number);
}
}
//洗牌,使用shuffle,Collection中的方法
Collections.shuffle(poker);
//发牌
//定义4个集合,存储玩家的牌和底牌
ArrayList<String> player01 = new ArrayList<>();
ArrayList<String> player02 = new ArrayList<>();
ArrayList<String> player03 = new ArrayList<>();
ArrayList<String> dipai = new ArrayList<>();
/*
遍历poker集合,获取每一张牌
使用poker集合的索引%3给3个玩家轮流发牌
剩余3张牌给底牌
注意:
先判断底牌(i >= 51),否则牌就发没了
*/
for (int i = 0; i < poker.size(); i++) {
//获取每一张牌
String p = poker.get(i);
//轮流发牌
if (i >= 51) {
//改底牌发牌
dipai.add(p);
}else if(i%3 == 0){
//给玩家1发牌
player01.add(p);
}else if(i%3 == 1){
//给玩家2发牌
player02.add(p);
}else if(i%3 == 2){
//给玩家3发牌
player03.add(p);
}
}
//看牌
System.out.println("wa:" + player01);
System.out.println("wb:" + player02);
System.out.println("wc:" + player03);
System.out.println("底牌:" + dipai);
}
}
Java初学案例——斗地主洗牌发牌代码实现
最新推荐文章于 2023-07-05 13:21:12 发布