简单时间轮,所有时间点的事件都有一个确定的槽位列表
达到当前时间点,执行槽位链表所有的事件即可
时间复杂度
增:O(1)
减:约为O(n)
执行事件:约为O(1)
优点:占用资源少、简单
缺点:不能延时超过最大刻度,需要升级为多重时间轮
使用场合:有最大值确定时间的,比如10秒最多访问n次
代码simolewheel.py
# coding: utf-8
class SimpleWheel(object):
wheel_ptr_max = 60 # 最大刻度
scale = 1 # 一刻度时间单位
def __init__(self):
self.ptr = 0 # 小轮当前刻度
self.slots = [None] * self.wheel_ptr_max # [[事件]]
self.unique_id = 0 # 自增唯一ID,用于删除节点
def inc_unique_id(self):
self.unique_id += 1
return self.unique_id
def on_tick(self):
self.ptr += 1
if self.ptr >= self.wheel_ptr_max:
self.ptr = 0
self.cal_timer()
def cal_timer(self):
head = self.slots[self.ptr]
self.slots[self.ptr] = None
while head:
print(head.call())
head = head.next
def start(self):
# 开始时间轮
self.cal_timer()
def clear(self):
# 清除
self.slots = []
self.ptr = 0
self.unique_id = 0
def add(self, func, sec):
# 增加定时事件 O(n), 不可插入大于wheel_ptr_max时间
if sec >= self.wheel_ptr_max:
return
ptr = self.ptr + sec % self.wheel_ptr_max
node = SlotNode(func, self.inc_unique_id(), self.slots[ptr])
self.slots[ptr] = node
print("add {0} sec event, ptr: {1}, node.uid: {2}".format(sec, ptr, node.uid))
return ptr, node.uid
def remove(self, key):
# 删除定时事件, 复杂度O(n)
ptr, uid = key
node = self.slots[ptr]
if node.uid == uid:
new_node = node.next
node.next = None
self.slots[ptr] = new_node
print("remove: {0}".format(node.uid))
else:
next_node = node.next
last = node
while new_node:
if new_node.uid == uid:
print("remove: {0}".format(new_node.uid))
last.next = new_node.next
new_node.next = None
break
# 事件节点
class SlotNode(object):
def __init__(self, func, uid, next=None):
self.uid = uid
self.func = func
self.next = next
def call(self):
return self.func(), "uid:", self.uid
测试文件
# coding: utf-8
import threading
import simplewheel
import time
def func():
return "func run, time: {0}".format(time.time() - start_time)
start_time = time.time() # 调试用
wheel_ob = simplewheel.SimpleWheel()
def tick():
wheel_ob.on_tick()
handler = threading.Timer(simplewheel.SimpleWheel.scale, tick)
handler.start()
wheel_ob.add(func, 1)
wheel_ob.add(func, 2)
key = wheel_ob.add(func, 5)
wheel_ob.add(func, 15)
wheel_ob.add(func, 10)
wheel_ob.add(func, 20)
wheel_ob.remove(key)
print(wheel_ob.slots)
wheel_ob.start()
handler = threading.Timer(simplewheel.SimpleWheel.scale, tick)
handler.start()