opengl glu鼠标操作

单击鼠标左键画点。

#include <iostream>
#include <GL/glut.h>

GLsizei winWidth = 400;
GLsizei winHeight = 300;

void init()
{
    glClearColor(0.0, 0.0, 1.0, 1.0);

    glMatrixMode(GL_PROJECTION);
    gluOrtho2D(0.0, 200.0, 0.0, 150.0);

}

void displayFun()
{
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3f(1.0, 0.0, 0.0);
    glPointSize(3.0);
}

void winReshapeFun(GLint newWidth , GLint newHeight)
{
    glViewport(0, 0, newWidth, newHeight);
    glMatrixMode(GL_PROJECTION);
    glLoadIdentity();

    gluOrtho2D(0.0, (double)newWidth, 0.0, (double)newHeight);

    winWidth = newWidth;
    winHeight = newHeight;
}

void plotPoint(GLint x, GLint y)
{
    glBegin(GL_POINTS);
    glVertex2i(x, y);
    glEnd();
}

void mousePtPlot(GLint button, GLint action, GLint xMouse, GLint yMouse)
{
    if (button == GLUT_LEFT_BUTTON && action == GLUT_DOWN)
    {
        plotPoint(xMouse, winHeight - yMouse);

    }
    glFlush();
}

void main(int argc, char *argv[])
{
    glutInit(&argc, argv);
    glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
    glutInitWindowPosition(100, 100);
    glutInitWindowSize(winWidth, winHeight);
    glutCreateWindow("Mouse Plot Points");

    init();
    glutDisplayFunc(displayFun);
    glutReshapeFunc(winReshapeFun);
    glutMouseFunc(mousePtPlot);

    glutMainLoop();
}
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