IntentService就是一个自身含有消息循环的Service,内部封装了一个消息队列和一个HandlerThread。
onHandleIntent方法运行在它的消息队列线程中。
IntentService的特点:特殊的Service,继承自Service并且本身是一个抽象类。可以用于在后台执行耗时操作的异步任务。
IntentService继承自Service,内部有一个HandlerThread对象。
源码
package android.app;
import android.annotation.WorkerThread;
import android.annotation.Nullable;
import android.content.Intent;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;
public abstract class IntentService extends Service {
//成员变量Looper
private volatile Looper mServiceLooper;
//成员变量ServiceHandler
private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;
//final内部类ServiceHandler
private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
onHandleIntent((Intent)msg.obj);
stopSelf(msg.arg1);
}
}
/**
* Creates an IntentService. Invoked by your subclass's constructor.
*/
public IntentService(String name) {
super();
mName = name;
}
/**
* Sets intent redelivery preferences. Usually called from the constructor
*/
public void setIntentRedelivery(boolean enabled) {
mRedelivery = enabled;
}
@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.
super.onCreate();
HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
thread.start();
mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
@Override
public void onStart(@Nullable Intent intent, int startId) {
Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);
}
/**
* You should not override this method for your IntentService. Instead,
*/
@Override
public int onStartCommand(@Nullable Intent intent, int flags, int startId) {
onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}
@Override
public void onDestroy() {
mServiceLooper.quit();
}
/**
* Unless you provide binding for your service, you don't need to implement this
*/
@Override
@Nullable
public IBinder onBind(Intent intent) {
return null;
}
/**
*/
@WorkerThread
protected abstract void onHandleIntent(@Nullable Intent intent);
}
在onCreate的时候会创建一个HandlerThread对象,并启动线程。紧接着创建ServiceHandler对象,ServiceHandler继承自Handler,用来处理消息。ServiceHandler将获取HandlerThread的Looper就可以开始正常工作了。
每启动一次onStart方法,就会把数消息和数据发给mServiceHandler,相当于发送了一次Message消息给HandlerThread的消息队列。mServiceHandler会把数据传个onHandleIntent方法,onHandleIntent是个抽象方法,需要在IntentService实现,所以每次onStart方法之后都会调用我们自己写的onHandleIntent方法去处理。处理完毕使用stopSelf通知HandlerThread已经处理完毕,HandlerThread继续观察消息队列,如果还有未执行玩的message则继续执行,否则结束。