Four Steps to Google, Without a Degree(转载)

转载于:https://medium.com/this-happened-to-me/8f381aa6bd5e

原文:https://medium.com/this-happened-to-me/8f381aa6bd5e


Since publishing ABC: Always Be Coding - How to Land an Engineering Job, many have asked how I got an engineering job at Google without a college degree. Here’s my story, your mileage may vary.

I had every intention of going to college. My college of choice was UCLA. Unfortunately, I had an embarrassingly low high school GPA (2.45) and so didn’t exactly have my pick of the university litter. Instead, I took computer science classes at Purdue Calumet, a satellite of Purdue University, with the intention of eventually transferring, or finding another way out. Nearly two semesters in, the latter happened in the form of an offer I couldn’t refuse.

Step #1: Fake it ‘til you make it. While in college, I worked for a small company in Griffith, Indiana building websites for local businesses at $12/hour. The job wasn’t exactly what I had in mind when I imagined my future career, but it could have been worse.

I kept my head down, under-promised and over-delivered on several projects. This built a lot of credit. And the company made a hefty margin off of my hourly rate. Meanwhile, I was trying to create a game in my spare time, which I didn’t have much of. So, I went for a hail mary and asked management to give me three months to build my game on their dime and sell it online. I drew up fancy spreadsheets and colorful graphs showing them how the shareware model worked and how they were sure to turn a profit. I had little idea what I was doing yet somehow they bought into it, perhaps it was the pretty colors.

Two months into development, I released a demo online. A fledgling startup in California called CodeFire took notice as they were essentially making the same damn game, a top-down space shooter, similar to SubSpace except in 3D. Unfortunately, they communicated this to me in the form of a cease-and-desist letter. There was only one response I could give, “Sure, I’ll stop — if you hire me to work on yours instead.” They replied with an offer. And so I picked up and went.

Note: The company retained the rights to the original game. I gave three weeks notice and parted on good terms.

Step #2: Befriend a master. This is the probably one of the most important things you can do. Find someone that is a master at your craft, make them your mentor, and never stop learning. While working at Double Helix that master was Nathan Hunt, one of the smartest and most humble guys I had ever met. And he was extremely patient with all of my questions no matter how elementary. I must have walked into his office thousands of times to ask random questions like, “how can I smoothly interpolate from one rotation matrix to another?” or “how should I implement moving capsule-to-cylinder collision detection?” Years later, he would join Google one month after me.

Each of my mentors changed something about the way I approached problems or viewed the world. And there are only a small handful.

Step #3: Fill in the gaps. Because I didn’t have a formal CS degree, I knew I lacked a lot of fundamental knowledge. For example, I implemented a physics engine but never solved a dynamic programming problem. To fill these gaps, I implemented nearly all of the most common data structures and algorithms that I heard or read about. The information you need is out there in spades, but there’s a chasm between knowinghow something works by observing it, and knowing why something works by building it.

Over time, do the following:

  1. Master at least one of C, C++, Objective-C, Java, PHP, Python or Ruby. Become fluent in at least one of the other languages and become familiar with Scala, Haskell or Lisp.
  2. Learn your data structures. Implement most of them. Understand their time complexities.
  3. Solve programming problems. Read this and solve many of these.
  4. Build your portfolio of (un)finished projects (e.g., programming frameworks, mobile or web apps, small games, and so on).

Step #4: Find confidence. Six years after leaving Indiana, I had shipped about six games across multiple platforms. I was getting bored and needed a new challenge. I applied to Google and felt that if I were hired, I’d be a “real engineer,” something I struggled with since I didn’t have that coveted piece of paper. But, I never heard back and I wasn’t surprised.

One year later, I resubmitted my resume. Except this time I took the “Education” section out of it altogether. Ironically, a recruiter called me and scheduled a technical phone-screen interview. I asked if we could schedule it for two weeks later and she agreed. I needed that time. I used it to cram as many algorithms and data structures into my head as humanly possible. I coded 12-14 hours a day and solved hundreds of problems. I was literally obsessed and wouldn’t stop until my fear of the Google interview turned into confidence and excitement.

I remember every single one of my interviews at Google and had a blast with all of them. The interviewers were fun to talk to, and I believe they could see that I was excited to be there and welcomed their problems.

Some of the problems given to me were:

1) Given a set of 2-dimensional points, compute a skyline. This was easy. I drew upon a common data structure known as a max heap. There are several solutions, here is a good one.

2) Design Microsoft Paint. This was by far the most fun problem. I started by drawing up interfaces and a class diagram. I made mention of a Paint Bucket and the interviewer asked me to implement it. Luckily, I knew how to implement an iterative, breadth-first traversal with my eyes closed thanks to TopCoder.

3) Describe your software virtues. This was an “open-ended” discussion interview. I talked about the types of testing and when they are valuable (e.g., unit, integration, acceptance). I talked about consistent style for maintainability of code. And so on. Things you would find in books like Code Complete or Effective Java.

I was genuinely enjoying each round of interviews and solving the problems thrown at me. Had I not prepared the way I did, I am certain things would be very different. After the interviews, I had a very good feeling. But, I had heard even if the hiring committees agreed to move forward with an offer, that Larry himself would have to sign off on it. I feared that as soon as he saw my lack of education, I was toast.

But that didn’t happen, and one day while I was eating sushi for lunch in Santa Clara, I got the call and enthusiastically accepted the offer. On that day, I knew for certain that I wasn’t ever going back to school.

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win.

Love or hate this article? Let me know @guitardave24.


After an amazing five years of learning and growing as an engineer, I no longer work at Google.


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
ava实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),可运行高分资源 Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现的毕业设计&&课程设计(包含运行文档+数据库+前后端代码),Java实现
C语言是一种广泛使用的编程语言,它具有高效、灵活、可移植性强等特点,被广泛应用于操作系统、嵌入式系统、数据库、编译器等领域的开发。C语言的基本语法包括变量、数据类型、运算符、控制结构(如if语句、循环语句等)、函数、指针等。下面详细介绍C语言的基本概念和语法。 1. 变量和数据类型 在C语言中,变量用于存储数据,数据类型用于定义变量的类型和范围。C语言支持多种数据类型,包括基本数据类型(如int、float、char等)和复合数据类型(如结构体、联合等)。 2. 运算符 C语言中常用的运算符包括算术运算符(如+、、、/等)、关系运算符(如==、!=、、=、<、<=等)、逻辑运算符(如&&、||、!等)。此外,还有位运算符(如&、|、^等)和指针运算符(如、等)。 3. 控制结构 C语言中常用的控制结构包括if语句、循环语句(如for、while等)和switch语句。通过这些控制结构,可以实现程序的分支、循环和多路选择等功能。 4. 函数 函数是C语言中用于封装代码的单元,可以实现代码的复用和模块化。C语言中定义函数使用关键字“void”或返回值类型(如int、float等),并通过“{”和“}”括起来的代码块来实现函数的功能。 5. 指针 指针是C语言中用于存储变量地址的变量。通过指针,可以实现对内存的间接访问和修改。C语言中定义指针使用星号()符号,指向数组、字符串和结构体等数据结构时,还需要注意数组名和字符串常量的特殊性质。 6. 数组和字符串 数组是C语言中用于存储同类型数据的结构,可以通过索引访问和修改数组中的元素。字符串是C语言中用于存储文本数据的特殊类型,通常以字符串常量的形式出现,用双引号("...")括起来,末尾自动添加'\0'字符。 7. 结构体和联合 结构体和联合是C语言中用于存储不同类型数据的复合数据类型。结构体由多个成员组成,每个成员可以是不同的数据类型;联合由多个变量组成,它们共用同一块内存空间。通过结构体和联合,可以实现数据的封装和抽象。 8. 文件操作 C语言中通过文件操作函数(如fopen、fclose、fread、fwrite等)实现对文件的读写操作。文件操作函数通常返回文件指针,用于表示打开的文件。通过文件指针,可以进行文件的定位、读写等操作。 总之,C语言是一种功能强大、灵活高效的编程语言,广泛应用于各种领域。掌握C语言的基本语法和数据结构,可以为编程学习和实践打下坚实的基础。
该资源内项目源码是个人的课程设计、毕业设计,代码都测试ok,都是运行成功后才上传资源,答辩评审平均分达到96分,放心下载使用! ## 项目备注 1、该资源内项目代码都经过测试运行成功,功能ok的情况下才上传的,请放心下载使用! 2、本项目适合计算机相关专业(如计科、人工智能、通信工程、自动化、电子信息等)的在校学生、老师或者企业员工下载学习,也适合小白学习进阶,当然也可作为毕设项目、课程设计、作业、项目初期立项演示等。 3、如果基础还行,也可在此代码基础上进行修改,以实现其他功能,也可用于毕设、课设、作业等。 下载后请首先打开README.md文件(如有),仅供学习参考, 切勿用于商业用途。 该资源内项目源码是个人的课程设计,代码都测试ok,都是运行成功后才上传资源,答辩评审平均分达到96分,放心下载使用! ## 项目备注 1、该资源内项目代码都经过测试运行成功,功能ok的情况下才上传的,请放心下载使用! 2、本项目适合计算机相关专业(如计科、人工智能、通信工程、自动化、电子信息等)的在校学生、老师或者企业员工下载学习,也适合小白学习进阶,当然也可作为毕设项目、课程设计、作业、项目初期立项演示等。 3、如果基础还行,也可在此代码基础上进行修改,以实现其他功能,也可用于毕设、课设、作业等。 下载后请首先打开README.md文件(如有),仅供学习参考, 切勿用于商业用途。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值