public var fadeOutTexture : Texture2D;
public var fadeSpeed = 0.3;
var drawDepth = -1000;
private var alpha = 1.0;
private var fadeDir = -1;
function OnGUI(){
alpha += fadeDir * fadeSpeed * Time.deltaTime;
alpha = Mathf.Clamp01(alpha);
GUI.color.a = alpha;
GUI.depth = drawDepth;
GUI.DrawTexture(Rect(-10, -10, Screen.width+10, Screen.height+10), fadeOutTexture);
}
//Входим в темноту
function fadeIn(){
fadeDir = 1;
}
//Выходим из темноты
function fadeOut(){
fadeDir = -1;
}
function Start(){
alpha=1;
}
FadeInOut相机渐变
最新推荐文章于 2019-01-03 10:51:57 发布