第105章、蓝牙(从零开始学Android)

  蓝牙,是一种支持设备短距离通信(一般10m内,且无阻隔媒介)的无线电技术。能在包括移动电话、PDA、无线耳机、笔记本电脑、蓝牙打印机等众多设备之间进行无线信息交换。

  

1. 使用蓝牙的响应权限

 
1<STRONG> <uses-permission android:name="android.permission.BLUETOOTH" />
2<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" /> </STRONG>


2. 配置本机蓝牙模块

在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter

 
?
01BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter();
02//直接打开系统的蓝牙设置面板
03Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
04startActivityForResult(intent, 0x1);
05//直接打开蓝牙
06adapter.enable();
07//关闭蓝牙
08adapter.disable();
09//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)
10discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//设置持续时间(最多300秒)Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);

3.搜索蓝牙设备

使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备

startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。

请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:

ACTION_DISCOVERY_START:开始搜索

ACTION_DISCOVERY_FINISHED:搜索结束

ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。

我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能

 
 
01// 创建一个接收ACTION_FOUND广播的BroadcastReceiver
02private final BroadcastReceiver mReceiver = new BroadcastReceiver() {
03public void onReceive(Context context, Intent intent) {
04String action = intent.getAction();
05// 发现设备
06if (BluetoothDevice.ACTION_FOUND.equals(action)) {
07// 从Intent中获取设备对象
08BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
09// 将设备名称和地址放入array adapter,以便在ListView中显示
10mArrayAdapter.add(device.getName() + "\n" + device.getAddress());
11}
12}
13};
14// 注册BroadcastReceiver
15IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
16registerReceiver(mReceiver, filter); // 不要忘了之后解除绑定

4. 蓝牙Socket通信

如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。

服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。

服务器端的实现

通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)

调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)

如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket

 
01private class AcceptThread extends Thread {
02private final BluetoothServerSocket mmServerSocket;
03
04public AcceptThread() {
05// Use a temporary object that is later assigned to mmServerSocket,
06// because mmServerSocket is final
07BluetoothServerSocket tmp = null;
08try {
09// MY_UUID is the app's UUID string, also used by the client code
10tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
11} catch (IOException e) { }
12mmServerSocket = tmp;
13}
14
15public void run() {
16BluetoothSocket socket = null;
17// Keep listening until exception occurs or a socket is returned
18while (true) {
19try {
20socket = mmServerSocket.accept();
21} catch (IOException e) {
22break;
23}
24// If a connection was accepted
25if (socket != null) {
26// Do work to manage the connection (in a separate thread)
27manageConnectedSocket(socket);
28mmServerSocket.close();
29break;
30}
31}
32}
33
34/** Will cancel the listening socket, and cause the thread to finish */
35public void cancel() {
36try {
37mmServerSocket.close();
38} catch (IOException e) { }
39}
40}

客户端的实现

通过搜索得到服务器端的BluetoothService

调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)

调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回

注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败

 
?
01<STRONG> private class ConnectThread extends Thread {
02private final BluetoothSocket mmSocket;
03private final BluetoothDevice mmDevice;
04
05public ConnectThread(BluetoothDevice device) {
06// Use a temporary object that is later assigned to mmSocket,
07// because mmSocket is final
08BluetoothSocket tmp = null;
09mmDevice = device;
10
11// Get a BluetoothSocket to connect with the given BluetoothDevice
12try {
13// MY_UUID is the app's UUID string, also used by the server code
14tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
15} catch (IOException e) { }
16mmSocket = tmp;
17}
18
19public void run() {
20// Cancel discovery because it will slow down the connection
21mBluetoothAdapter.cancelDiscovery();
22
23try {
24// Connect the device through the socket. This will block
25// until it succeeds or throws an exception
26mmSocket.connect();
27} catch (IOException connectException) {
28// Unable to connect; close the socket and get out
29try {
30mmSocket.close();
31} catch (IOException closeException) { }
32return;
33}
34
35// Do work to manage the connection (in a separate thread)
36manageConnectedSocket(mmSocket);
37}
38
39/** Will cancel an in-progress connection, and close the socket */
40public void cancel() {
41try {
42mmSocket.close();
43} catch (IOException e) { }
44}
45} </STRONG>

连接管理(数据通信)

分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream

使用read(bytes[])和write(bytes[])方法分别进行读写操作

注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)

 
01<STRONG> private class ConnectedThread extends Thread {
02private final BluetoothSocket mmSocket;
03private final InputStream mmInStream;
04private final OutputStream mmOutStream;
05
06public ConnectedThread(BluetoothSocket socket) {
07mmSocket = socket;
08InputStream tmpIn = null;
09OutputStream tmpOut = null;
10
11// Get the input and output streams, using temp objects because
12// member streams are final
13try {
14tmpIn = socket.getInputStream();
15tmpOut = socket.getOutputStream();
16} catch (IOException e) { }
17
18mmInStream = tmpIn;
19mmOutStream = tmpOut;
20}
21
22public void run() {
23byte[] buffer = new byte[1024]; // buffer store for the stream
24int bytes; // bytes returned from read()
25
26// Keep listening to the InputStream until an exception occurs
27while (true) {
28try {
29// Read from the InputStream
30bytes = mmInStream.read(buffer);
31// Send the obtained bytes to the UI Activity
32mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)
33.sendToTarget();
34} catch (IOException e) {
35break;
36}
37}
38}
39
40/* Call this from the main Activity to send data to the remote device */
41public void write(byte[] bytes) {
42try {
43mmOutStream.write(bytes);
44} catch (IOException e) { }
45}
46
47/* Call this from the main Activity to shutdown the connection */
48public void cancel() {
49try {
50mmSocket.close();
51} catch (IOException e) { }
52}
53} </STRONG>

 

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