此实例在opengl编程指南中有,这里具体说明一下
static int year= 0,day=0;
void Init()
{
glClearColor(0.0,0.0,0.0,0.0);
glShadeModel(GL_FLAT);
}
void reshape(int w,int h)
{
glViewport(0,0,(GLsizei)w,(GLsizei)h);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(40,(GLfloat)w/(GLfloat)h,1,