UnrealEngine C++ 获取系统硬件信息

//.h

#pragma once

#include "CoreMinimal.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "NZK_BluePrintFunctionLibrary.generated.h"

/**
 * 
 */
UCLASS()
class NZK_FRAMEWORK_427_API UNZK_BluePrintFunctionLibrary : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()

	UFUNCTION(BlueprintPure)
	//获取系统信息
	//GetSystemInfo
	//NZK C++ 蓝图函数库
	static void GetSystemInfo(
		
		FString& Engine_Build,
		FString& Engine_Version,
		FString& Engine_CompatibleEngineVersion,
		
		FString& CPU_Brand,
		FString& CPU_Info,
		FString& CPU_Vebdor,
		
		FString& GPU_Brand,
		FString& GPU_VendorID,
		FString& GPU_UserDriverVersion,
		FString& GPU_ProviderName,
		FString& GPU_Version,
		
		FString& OS_Label,
		FString& OS_Version
		);
	//UFUNCTION(BlueprintCallable)
};
//.cpp

#include "NZK_BluePrintFunctionLibrary.h"

#include "GenericPlatform/GenericPlatformDriver.h"
#include "Misc/App.h"

//GetSystemInfo
void UNZK_BluePrintFunctionLibrary::GetSystemInfo(FString& Engine_Build, FString& Engine_Version, FString& Engine_CompatibleEngineVersion, FString& CPU_Brand, FString& CPU_Info, FString& CPU_Vebdor, FString& GPU_Brand, FString& GPU_VendorID, FString& GPU_UserDriverVersion, FString& GPU_ProviderName, FString& GPU_Version, FString& OS_Label, FString& OS_Version)
{

	//ENGINE
	Engine_Build						= FApp::GetBuildVersion();
	Engine_Version						= FEngineVersion::Current().ToString();
	Engine_CompatibleEngineVersion		= FEngineVersion::CompatibleWith().ToString();

	//CPU
	CPU_Brand							= FPlatformMisc::GetCPUBrand();
	CPU_Info							= FString::FromInt(FPlatformMisc::GetCPUInfo());
	CPU_Vebdor							= FPlatformMisc::GetCPUVendor();

	//GPU
	GPU_Brand							= FPlatformMisc::GetPrimaryGPUBrand();

	FGPUDriverInfo GPUINFO				= FPlatformMisc::GetGPUDriverInfo(GPU_Brand);

	GPU_Version							= FString::FromInt(GPUINFO.VendorId);
	GPU_UserDriverVersion				= GPUINFO.UserDriverVersion;
	GPU_ProviderName					= GPUINFO.ProviderName;
	GPU_Version							= GPUINFO.RHIName;

	//OS
	FPlatformMisc::GetOSVersions(OS_Label,OS_Version);
	
}

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