一 android minifest 文件配置
该文件处于asset->plugins->android文件夹中
<?xml version="1.0" encoding="utf-8"?><manifest
xmlns:android=“http://schemas.android.com/apk/res/android”
package=“com.testApp.testApp” //**此处必须和unity player setting 中的package名一致
android:installLocation=“preferExternal”
android:versionCode=“1”
android:versionName=“1.0”>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-feature android:name="android.hardware.bluetooth_le" android:required="false"/>
<uses-permission-sdk-23 android:name="android.permission.ACCESS_COARSE_LOCATION"/>
<application
android:icon="@drawable/app_icon"
android:label="@string/app_name"
android:debuggable="true">
<!--<activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>-->
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<meta-data android:name="android.app.lib_name" android:value="unity" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>