Version 1.3.2.1 (Stable version - July 4th 2011)-----------------------------------------------* Moved HandTouchingFOVEdge to be a Capability, available through the HandGenerator.* Skeleton Capability:( 骨架识别能力)- CalibrationCallbacks (bundle of CalibrationStart and CalibrationEnd) marked as deprecated( 原来的两个回调不用了)- New callback: CalibrationStart (with RegisterTo/UnregisterFrom) - replacing deprecated CalibrationCallbacks( 取而代之的是新的回调,增加两个注册反注册的功能)- Removed forceFixedLength, IsForcedFixedLength, SetPostProcessing - not general API. Instead, int property of XnVFeatures* Pose Detection Capability( 姿势检测能力)- PoseCallbacks (bundle of PoseStart and PoseEnd) marked as deprecated( 原来的两个回调也不要了)- New callback: PoseDetected (with RegisterTo/UnregisterFrom) - replacing deprecated PoseCallbacks- New callback: OutOfPose (with RegisterTo/UnregisterFrom) - replacing deprecated PoseCallbacks( 取而代之的是新的回调,增加两个注册反注册的功能)* PoseDetectionStatus enum changed, to contain only relevant options( 枚举姿势检测状态做了修改,只包含相关的选项,这个我一会再看看)* All relevant samples use new APIs.( 所有的例子都使用新的API)* Memory leak fix - creating temporary C++ wrapper node objects cause memory leaks.( 修复内存泄露)* Linux: allowing OpenNI to be installed in a different directory.* Linux Bug Fix: logs are not created if log dir does not exist.* Removed MessageBoxes from uninstallation process.* New Java wrappers and samples!* Bug Fix: Exporter singleton functions might be called *after* its destruction (when global objects are destroyed, destruction order is undetermined).* Raise the shutdown event *after* all nodes have been destroyed (some nodes might call the context or other nodes when destroying)( 所有的节点销毁的时候,会触发一个事件)* BugFix: running xml script would startGenerateAll instead of just the ones that were created. NOTE: this also changes behavior so that nodes are now started in the order in which they were written in the script.* Changed recorder buffer size to support UXGA with worst case compression.* NiViewer bug fix: if no depth when NiViewer starts, scale is never drawn, even if depth is created later on.* Initial support for Android.* NiConvertXToONI: now when specifying node type in command line, only nodes of that type are converted.* Bug Fix: NiSimpleViewer crashes when image node does not exist (#1211).* Bug Fix: Unnecessary full file paths in samples csproj files (#964).* Bug Fix: NiAudioSample memory leak (#971).* Bug Fix: wrong error codes returned form semaphore functions.* Added GetDestination() function to Recorder.* Exposed xnNodeInfoAllocate() and xnNodeInfoFree().* Bug Fix: after closing the log, opening it again might not work.* Bug Fix: Create production tree didn't return hNode if already exists.* Added option to query for non-existing nodes only* Added options to xml script for querying existing nodes and non-existing nodes* Added documentation for creating recorder from xml script* Added documentation for querying for existing nodes and non-existing nodes through xml* UpdateVersion.py now updates version number in doxygen project name* Added APIs to register to new callbacks- GestureInProgress- GestureReadyForNextStage- HandTouchingFOV- CalibrationInProgress (with status)- CalibrationComplete (with status)- PoseDetectionInProgress (with status)- UserExit- UserReEnter* Added APIs for forcing fixed length skeleton.* Added API for skeleton post processing.
OpenNI 1.3.2.1发布
最新推荐文章于 2021-11-01 15:33:07 发布