Unity 对Xml文件的处理

Unity 对XML文件进行创建、增、删、更新、读取操作,非常简单。

 

using System.IO;
using System.Xml;
using UnityEngine;

public class StudentData
{
    public int num;
    public string name;
    public string sex;
    public int student_num;
    public float score;
}

public class XMLTest : MonoBehaviour
{
    public string path;

    void OnGUI()
    {
        if (GUI.Button(new Rect(50, 50, 100, 50), "生成数据"))
        {
            CreateXML();
            Debug.Log("生成【钱二】的数据");
        }

        if (GUI.Button(new Rect(50, 100, 100, 50), "添加数据"))
        {
            AddXMLData(1, "赵一", 1, 100001, 90);
            Debug.Log("添加【赵一】的数据");
        }

        if (GUI.Button(new Rect(50, 150, 100, 50), "读取数据"))
        {
            LoadXml();
            Debug.Log("读取了【赵一】的数据,详情见 Debug");
        }

        if (GUI.Button(new Rect(50, 200, 100, 50), "更新数据"))
        {
            UpdateXML("赵一", 99.9f);
            Debug.Log("修改了【赵一】的分数为99.9");

        }
        if (GUI.Button(new Rect(50, 250, 100, 50), "删除数据"))
        {
            DeleteXml("赵一");
            Debug.Log("删除了名字叫【赵一】的数据");
        }


    }

    /// <summary>
    /// 添加输入固定格式
    /// 暂时没有用到
    /// </summary>
    /// <param name="num"></param>
    /// <param name="name"></param>
    /// <param name="sex"></param>
    /// <param name="student_num"></param>
    /// <param name="score"></param>
    //void AddData(int num, string name, int sex, int student_num, float score)
    //{
    //    StudentData data = new StudentData();
    //    data.num = num;
    //    data.name = name;
    //    if (sex == 1)
    //        data.sex = "男";
    //    if (sex == 0)
    //        data.sex = "女";
    //    data.student_num = student_num;
    //    data.score = score;
    //}

    /// <summary>
    /// 创建xml文件
    /// </summary>
    private void CreateXML()
    {
        path = Application.dataPath + "/data.xml";

        if (!File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();//创建文件
            XmlDeclaration declaration = xml.CreateXmlDeclaration("1.0", "UTF-8", null);//设置格式
            XmlElement root = xml.CreateElement("Data");//根节点
            XmlElement info = xml.CreateElement("Info");//子节点

            //创建子节点属性名和属性值
            info.SetAttribute("序号", "2");
            info.SetAttribute("姓名", "钱二");
            info.SetAttribute("性别", "男");
            info.SetAttribute("学号", "100002");
            info.SetAttribute("分数", "91");

            root.AppendChild(info);
            xml.AppendChild(root);//设置根节点
            xml.Save(path);//保存
        }

    }

    /// <summary>
    /// 写入数据  添加
    /// </summary>
    private void AddXMLData(int num, string name, int sex, int student_num, float score)
    {
        path = Application.dataPath + "/data.xml";

        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);

            XmlNode root = xml.SelectSingleNode("Data");//获取根节点
            XmlElement info = xml.CreateElement("Info");//创建新的子节点
            //--------------------------------------------------------
            StudentData data = new StudentData();
            data.num = num;
            data.name = name;
            if (sex == 1)
                data.sex = "男";
            if (sex == 0)
                data.sex = "女";
            data.student_num = student_num;
            data.score = score;
            //--------------------------------------------------------
            info.SetAttribute("序号", data.num.ToString());
            info.SetAttribute("姓名", data.name);
            info.SetAttribute("性别", data.sex);
            info.SetAttribute("学号", data.student_num.ToString());
            info.SetAttribute("分数", data.score.ToString());

            root.AppendChild(info);//将子节点按照创建顺序,添加到xml
            xml.AppendChild(root);
            xml.Save(path);
        }
    }

    #region 删除数据
    private void DeleteXml(int num)
    {
        path = Application.dataPath + "/data.xml";

        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);
            XmlNodeList DataList = xml.SelectSingleNode("Data").ChildNodes;

            foreach (XmlElement item in DataList)
            {
                if (item.GetAttribute("序号") == num.ToString() || item.GetAttribute("学号") == num.ToString())
                {
                    //item.RemoveAttribute("序号");//删除单独数据
                    item.RemoveAll();//删除整行数据
                }

            }
            xml.Save(path);
        }

    }
    private void DeleteXml(string name)
    {
        path = Application.dataPath + "/data.xml";

        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);
            XmlNodeList DataList = xml.SelectSingleNode("Data").ChildNodes;

            foreach (XmlElement item in DataList)
            {
                if (item.GetAttribute("姓名") == name || item.GetAttribute("性别") == name)
                {
                    //item.RemoveAttribute("序号");//删除单独数据
                    item.RemoveAll();//删除整行数据
                }

            }
            xml.Save(path);
        }

    }

    #endregion


    /// <summary>
    /// 读取数据 获取
    /// </summary>
    private void LoadXml()
    {
        path = Application.dataPath + "/data.xml";

        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);//加载xml文件

            XmlNodeList nodeList = xml.SelectSingleNode("Data").ChildNodes;

            foreach (XmlElement item in nodeList)//遍历所以子节点
            {
                if (item.Name == "Info")
                {
                    Debug.Log(item.GetAttribute("序号"));
                    Debug.Log(item.GetAttribute("姓名"));
                    Debug.Log(item.GetAttribute("性别"));
                }
            }

        }
    }

    /// <summary>
    /// 更新数据 修改   
    /// </summary>
    private void UpdateXML(string name, float score)
    {
        path = Application.dataPath + "/data.xml";

        if (File.Exists(path))
        {
            XmlDocument xml = new XmlDocument();
            xml.Load(path);
            XmlNodeList nodeList = xml.SelectSingleNode("Data").ChildNodes;

            foreach (XmlElement xe in nodeList)
            {
                //拿到节点中属性Name =小王的节点
                if (xe.GetAttribute("姓名") == name)
                {
                    //更新节点属性
                    xe.SetAttribute("分数", score.ToString());
                    break;
                }
            }
            xml.Save(path);

        }
    }

}

 

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