写FLASH
uint16_t Flash_Write_Without_check(uint32_t iAddress, uint8_t *buf, uint16_t iNumByteToWrite) {
uint16_t i;
volatile FLASH_Status FLASHStatus = FLASH_COMPLETE;
i = 0;
// FLASH_UnlockBank1();
while((i < iNumByteToWrite) && (FLASHStatus == FLASH_COMPLETE))
{
FLASHStatus = FLASH_ProgramHalfWord(iAddress, *(uint16_t*)buf);
i = i+2;
iAddress = iAddress + 2;
buf = buf + 2;
}
return iNumByteToWrite;
}
int Flash_Write(u32 iAddress, uint8_t *buf, u32 iNbrToWrite) {
/* Unlock the Flash Bank1 Program Erase controller */
uint32_t secpos;
uint32_t iNumByteToWrite = iNbrToWrite;
uint16_t secoff;
uint16_t secremain;
uint16_t i = 0;
volatile FLASH_Status FLASHStatus;
FLASH_Unlock();
secpos=iAddress & (~(FLASH_PAGE_SIZE -1 )) ;//扇区地址
secoff=iAddress & (FLASH_PAGE_SIZE -1); //在扇区内的偏移
secremain=FLASH_PAGE_SIZE-secoff; //扇区剩余空间大小
FLASHStatus = FLASH_COMPLETE;
if(iNumByteToWrite<=secremain) secremain = iNumByteToWrite;//不大于4096个字节
while( 1 ) {
Flash_Read(secpos, tmp, FLASH_PAGE_SIZE); //读出整个扇区
for(i=0;i<secremain;i++) { //校验数据
if(tmp[secoff+i]!=0XFF)break; //需要擦除
}
if(i<secremain) { //需要擦除
FLASHStatus = FLASH_ErasePage(secpos); //擦除这个扇区
if(FLASHStatus != FLASH_COMPLETE)
return -1;
for(i=0;i<secremain;i++) { //复制
tmp[i+secoff]=buf[i];
}
Flash_Write_Without_check(secpos ,tmp ,FLASH_PAGE_SIZE);//写入整个扇区
} else {
Flash_Write_Without_check(iAddress,buf,secremain);//写已经擦除了的,直接写入扇区剩余区间.
}
if(iNumByteToWrite==secremain) //写入结束了
break;
else {
secpos += FLASH_PAGE_SIZE;
secoff = 0;//偏移位置为0
buf += secremain; //指针偏移
iAddress += secremain;//写地址偏移
iNumByteToWrite -= secremain; //字节数递减
if(iNumByteToWrite>FLASH_PAGE_SIZE) secremain=FLASH_PAGE_SIZE;//下一个扇区还是写不完
else secremain = iNumByteToWrite; //下一个扇区可以写完了
}
}
FLASH_Lock();
return iNbrToWrite;
}
读FLASH
int Flash_Read(u32 iAddress, uint8_t *buf, u32 iNbrToRead) {
int i = 0;
while(i < iNbrToRead ) {
*(buf + i) = *(__IO uint8_t*) iAddress++;
i++;
}
return i;
}