模拟音乐播放器-plist的使用-懒加载-NSBundle全路径的使用

//

//  ViewController.m

//  QQMusic-02

//

//  Created by imac on 15/8/12.

//  Copyright (c) 2015 All rights reserved.

//


//#define name @"name"

#import "ViewController.h"


@interface ViewController ()


//@property(nonatomic,weak)UIImageView *imageView;

@property(nonatomic,strong)NSArray *imageData;

@property(nonatomic,assign)NSInteger index;

@property (nonatomic,strong)UIImageView *imageView;


@property (strong,nonatomic) UILabel *textLable;

@property (strong,nonatomic) UILabel *textLable2;



@property (strong,nonatomic) UILabel *textLable3;

@property (strong,nonatomic) UILabel *textLable4;


@property(nonatomic,assign)NSInteger time1;

@property(nonatomic,assign)NSInteger time2;



@property(nonatomic,assign)NSInteger i;

@property(nonatomic,assign)NSInteger anim;


@end


@implementation ViewController


- (void)viewDidLoad {

    [superviewDidLoad];

    

//    除使话数据

   _time1 = 0;

   _time2 = 0;

   _index = 0;

   _i = 0;

   _anim = 0;

//    初始化页面

   _imageView = [[UIImageViewalloc] init];

    _imageView.frame =CGRectMake(0,0, self.view.frame.size.width,self.view.frame.size.height);

    [self.viewaddSubview:_imageView];

//加载控件

    [selfinitView];

//    加载图片资源

    [selfimageData];

//    换图片方法

    [selfdata];


}


-(void)initView{

//    点击页面隐藏上下栏

   UIButton *button = [[UIButtonalloc] initWithFrame:CGRectMake(0,0, self.view.frame.size.height,self.view.frame.size.height)];

    [self.viewaddSubview:button];

    [button addTarget:selfaction:@selector(hide)forControlEvents:UIControlEventTouchUpInside];

    

//    创建控件

   UIView *topView = [[UIViewalloc]initWithFrame:CGRectMake(0,0, self.view.frame.size.width,80)];

//    设置图片

    topView.backgroundColor = [UIColorcolorWithWhite:0.502alpha:1.000];

//    设置透明度

    topView.alpha =0.6;

    

    topView.tag =1;

//    添加到self.view

    [self.viewaddSubview:topView];

    //-----lable,创建歌手名和歌曲名并初始化

   _textLable = [[UILabelalloc]init];

   _textLable.frame =CGRectMake(160,20, 100, 30);

   _textLable2 = [[UILabelalloc]init];

   _textLable2.frame =CGRectMake(160,53, 100, 30);

    

//    添加歌曲名歌手名labletopview

    [topViewaddSubview:_textLable];

    [topViewaddSubview:_textLable2];

    

    

    //love Button,创建控件

   UIButton *loveBtn = [[UIButtonalloc]initWithFrame:CGRectMake(320 ,40, 35, 35)];

//    设置图片

    [loveBtn setImage:[UIImageimageNamed:@"playing_btn_love"]forState:UIControlStateNormal];

    [loveBtn setImage:[UIImageimageNamed:@"playing_btn_in_myfavor_h"]forState:UIControlStateHighlighted];

    [loveBtn setImage:[UIImageimageNamed:@"playing_btn_in_myfavor"]forState:UIControlStateSelected];

//    添加控件到topview

    [topViewaddSubview:loveBtn];

//    添加事件

    [loveBtn addTarget:selfaction:@selector(loveAction:)forControlEvents:UIControlEventTouchUpInside];

    

    //---back,创建控件,返回按钮

   UIButton *backBtn = [[UIButtonalloc] initWithFrame:CGRectMake(20,40, 35, 35)];

//    设置图片

    [backBtn setImage:[UIImageimageNamed:@"top_back_white"]forState:UIControlStateNormal];

//    添加到topView

    [topViewaddSubview:backBtn];

    

    //----bottom,创建控件

   UIView *bottomView = [[UIViewalloc] initWithFrame:CGRectMake(0,self.view.frame.size.height -80, self.view.frame.size.width,80)];

//    设置颜色

    bottomView.backgroundColor = [UIColorcolorWithWhite:0.502alpha:1.000];

//    设置透明度

    bottomView.alpha =0.6;

    

    bottomView.tag =2;

//    添加到selfview

    [self.viewaddSubview:bottomView];

    

    //下方lable,创建时间lable。并格式化

   _textLable3 = [[UILabelalloc]init];

   _textLable3.frame =CGRectMake(10,5, 120, 30);

    _textLable3.text =@"00:00";

   _textLable4 = [[UILabelalloc]init];

   _textLable4.frame =CGRectMake(330,5, 100, 30);

    _textLable4.text =@"04:20";

    [bottomViewaddSubview:_textLable3];

    [bottomViewaddSubview:_textLable4];

    //---UISlider,创建控件

   UISlider *slider = [[UISlideralloc] initWithFrame:CGRectMake(5,self.view.frame.size.height -90, self.view.frame.size.width -5, 20)];

//    设置样式

    [slider setThumbImage:[UIImageimageNamed:@"playing_slider_thumb"]forState:UIControlStateNormal];

    

//    设置颜色

    slider.minimumTrackTintColor = [UIColorcolorWithRed:0.000green:0.502blue:0.251alpha:1.000];

//    设置slider

    slider.value =0.0;

    slider.minimumValue =0.0;

    slider.maximumValue =260.0;

    slider.tag =100;

//    添加到self.view

    [self.viewaddSubview:slider];

//    添加slider监听事件

    [slider addTarget:selfaction:@selector(sliderAction)forControlEvents:UIControlEventValueChanged];

    

    //----pause,创建控件

   UIButton *pause = [[UIButtonalloc]initWithFrame:CGRectMake(self.view.frame.size.width/2 - 30,10 , 60, 60)];

//  设置图片

    [pause setImage:[UIImageimageNamed:@"playing_btn_play_n"]forState:UIControlStateNormal];

    [pause setImage:[UIImageimageNamed:@"playing_btn_play_h"]forState:UIControlStateHighlighted];

    

    [pause setImage:[UIImageimageNamed:@"playing_btn_pause_n"]forState:UIControlStateSelected];

   

    [pause setImage:[UIImageimageNamed:@"playing_btn_pause_h"]forState:UIControlStateHighlighted];

//    添加到bottomView

    [bottomViewaddSubview:pause];

//    设置点击事件

    [pause addTarget:selfaction:@selector(pasueAction:)forControlEvents:UIControlEventTouchUpInside];

    

    //---------nextButton,创建控件

   UIButton *nextButton = [[UIButtonalloc] initWithFrame:CGRectMake(self.view.frame.size.width/2 + 40,25, 30, 30)];

//   添加图片

    [nextButton setImage:[UIImageimageNamed:@"playing_btn_next_n"]forState:UIControlStateNormal];

    [nextButton setImage:[UIImageimageNamed:@"playing_btn_next_h"]forState:UIControlStateHighlighted];

//    设置tag

    nextButton.tag =30;

//    添加下一曲按钮到bottomView

    [bottomViewaddSubview:nextButton];

//    设置点击事件

    [nextButton addTarget:selfaction:@selector(nextAction)forControlEvents:UIControlEventTouchUpInside];

    

    

    //-------backButton,创建上一曲按钮

   UIButton *backButton = [[UIButtonalloc] initWithFrame:CGRectMake(self.view.frame.size.width/2 - 70,25, 30, 30)];

//    设置图片

    [backButton setImage:[UIImageimageNamed:@"playing_btn_pre_n"]forState:UIControlStateNormal];

    [backButton setImage:[UIImageimageNamed:@"playing_btn_pre_h"]forState:UIControlStateHighlighted];

//    设置tag值,tag是控件的唯一标识

    backBtn.tag =20;

//    添加按钮到bottomView

    [bottomViewaddSubview:backButton];

//    设置点击事件

    [backButton addTarget:selfaction:@selector(backAction)forControlEvents:UIControlEventTouchUpInside];

}


//love喜爱实现方法

-(void)loveAction:(UIButton *)loveButton{

    loveButton.selected = !loveButton.selected;

}

-(void)pasueAction:(UIButton *)pasueBtn{

    //    切换暂停按钮和

    pasueBtn.selected = !pasueBtn.selected;

//    能否调用定时器条件判断,避免重复调用

   if (_i == 0) {

        [NSTimerscheduledTimerWithTimeInterval:1

                                        target:self

                                      selector:@selector(timerAction:)

                                      userInfo:nil

                                       repeats:YES];


    }

//    判断按钮点击次数

    //控制定时器职能在播放过程中调用一次

   _i += 1;


    

}

-(void)timerAction:(NSTimer *)timer{

//    控制暂停

   if (_i >= 2) {

        [timerinvalidate];

       _i = 0;

    }


   UISlider *mySlider = (UISlider *)[self.viewviewWithTag:100];

//根据定时器,设置mySlider.value 递增

    mySlider.value +=1;

//    停止定时器条件

   if (mySlider.value ==260) {

        [timerinvalidate];

       _i = 0;

    }

   _time1 = mySlider.value;

    //判断是否够一分钟,够的话分位加1,秒位置为0

   if (_time1 >=60) {

       _time1 = 0;

       _time2 ++;

    }

    //格式化显示到lable

    _textLable3.text = [NSStringstringWithFormat:@"%02ld:%02ld",_time2,_time1];

}

-(void)sliderAction{

   UISlider *mySlider = (UISlider *)[self.viewviewWithTag:100];

   if (mySlider.value <= mySlider.maximumValue) {

        

       _time1 = mySlider.value -_time2 * 60;

       _time2 = mySlider.value /60;

        //判断是否够一分钟,够的话分位加1,秒位置为0

       if (_time1 >=60) {

           _time1 = 0;


        }

        //格式化显示到lable

        _textLable3.text = [NSStringstringWithFormat:@"%02ld:%02ld",_time2,_time1];

    }

}


//延时加载

-(NSArray *)imageData{

   if (_imageData ==nil) {

//      获取文件全路径

       NSBundle *bundle = [NSBundlemainBundle];

       NSString *path = [bundle pathForResource:@"image" ofType:@"plist"];

//        通过路径找到资源

        _imageData = [NSArrayarrayWithContentsOfFile:path];

    }

    return_imageData;


}


-(void)data{

//读出数组中元素

    NSDictionary *dic =_imageData[_index];

//    取出字典中对应的value

   _textLable.text = [NSStringstringWithFormat:@"%@",dic[@"geming"]];

   _textLable2.text = [NSStringstringWithFormat:@"%@",dic[@"geshou"]];

    //设置图片

   _imageView.image = [UIImageimageNamed:dic[@"name"]];

    

}


//下一曲

-(void)nextAction{

//    通过tag获取进度条,点击事件发生时进度条value置为0

   UISlider *mySlider = (UISlider *)[self.viewviewWithTag:100];

    mySlider.value =0;

//点击下一曲时:时间置为00:00

   _time1 = 0;

   _time2 = 0;

    //判断是否是最后一张,如果是点击后进入第一张显示

       if (_index ==3) {

           _index = 0;

            [selfdata];

        }else{//否则正常执行下一曲

           _index ++;

            [selfdata];

        }

    

}

//上一曲

-(void)backAction{

    //   通过tag获取进度条,点击事件发生时进度条value置为0

   UISlider *mySlider = (UISlider *)[self.viewviewWithTag:100];

    mySlider.value =0;

    //点击下一曲时:时间置为00:00

   _time1 = 0;

   _time2 = 0;

//判断是否是第一张,如果是点击后进入最后一张显示

   if (_index ==0) {

       _index = 3;

        [selfdata];

    }else{//否则正常执行上一曲

       _index --;

        [selfdata];

    }

    

}

//动画

-(void)hide{

   if (_anim ==0) {

        

        [UIViewbeginAnimations:nilcontext:nil];

        [UIViewsetAnimationDelay:1];

        [self.viewviewWithTag:1].transform =CGAffineTransformMakeTranslation(0, -80);

        [self.viewviewWithTag:2].transform =CGAffineTransformMakeTranslation(0, +80);

        [UIViewcommitAnimations];

       _anim = 1;

    }else{

        [UIViewbeginAnimations:nilcontext:nil];

        [UIViewsetAnimationDelay:1];

        [self.viewviewWithTag:1].transform =CGAffineTransformMakeTranslation(0,0);

        [self.viewviewWithTag:2].transform =CGAffineTransformMakeTranslation(0,0);

        [UIViewcommitAnimations];

       _anim = 0;


    }

    

}

- (void)didReceiveMemoryWarning {

    [superdidReceiveMemoryWarning];

    // Dispose of any resources that can be recreated.

}


@end


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