这是上课老师的一个例子,可以很容易的看出线程编程对串行程序的加速,我电脑是2核的,可以看出其加速比1.72
/*
项目:数值计算
功能:计算E和pi,计算加速比
作者:刘荣
时间:2012.10.24
*/
#include<Windows.h>
#include<iostream>
#include<time.h>
using namespace std;
const int StepNum = 200000000;
//声明线程函数
DWORD WINAPI threadCalcE(PVOID arg)
{
double fact = 1;
double e = 1;
for(int i=1; i<StepNum; i++)
{
fact *= i;
e += (1.0/fact);
}
*((double*)arg) = e;
return 0;
}
DWORD WINAPI threadCalcPI(PVOID arg)
{
double pi = 0;
for(int i = 0; i < StepNum*10; i++)
{
pi += 1.0/(i*4+1);
pi -= 1.0/(i*4+3);
}
pi = pi*4;
*((double*)arg) = pi;
return 0;
}
int main()
{
//
double start,end,diffTime1,diffTime2;//时间变量
//串行开始计时
start = clock();
//计算E
double fact = 1;
double e = 1;
for(int i=1; i < StepNum; i++)
{
fact *= i;
e += (1.0/fact);
}
//计算pi
double pi = 0;
for(int i = 0; i < StepNum*10; i++)
{
pi += 1.0/(i*4+1);
pi -= 1.0/(i*4+3);
}
pi = pi*4;
//串行结束
end = clock();
diffTime1 = (end - start)/1000;
cout<<"串行时间:"<<diffTime1<<endl;
cout<<"result: E = "<<e<<",pi = "<<pi<<endl;
//多线程计算
start = clock();//开始计时
double resultE,resultPI;
HANDLE hThread[2];
hThread[0] = CreateThread( NULL, 0, threadCalcE, (void*)(&resultE), 0, NULL);
hThread[1] = CreateThread( NULL, 0, threadCalcPI, (void*)(&resultPI), 0, NULL);
//等待子线程完成
WaitForMultipleObjects( 2, hThread, TRUE, INFINITE);
end = clock();//时间结束
diffTime2 = (end - start)/1000;
cout<<"并行时间:"<<diffTime2<<endl;
cout<<"结果:E = "<<resultE<<",PI = "<<resultPI<<endl;
cout<<"加速时间比:"<<(diffTime1/diffTime2)<<endl;
//清理
CloseHandle(hThread[0]);
CloseHandle(hThread[1]);
return 0;
}