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原创 rtmp学习记录(4) 回放对接实现

1.客户端(unity)构建一个查询界面,传给服务端要查询哪段时间的哪个摄像头,因为是通过录像机取的,就是哪个通道。2.服务端调用SDK代码,下载文件。3.客户端同时轮询下载进度,SDK的Demo就是这么干的,Timer里面轮询进度。4.下载完成后用ump播放。客户端没有下载,是服务端下载的,客户端只是根据下载结束后给点一个url,进行hls播放。一.接口定位(WCF) ...

2019-07-20 14:40:53 989

原创 rtmp学习记录(3) 项目需求

说说项目的实际需求吧,项目用的是天地伟业的录像机,我们用unity创建大楼三维场景,并对接视频。实时视频用rtsp从录像机取,没问题。历史视频(视频回放,playback)我原本以为也能用rtsp取,仅仅是url地址中加上时间参数,谁找到不支持,根据查到的资料,海康威视和宇视支持这种回放,其他场景不支持。参考:最新海康摄像机、NVR、流媒体服务器、回放取流RTSP地址规则说明(http...

2019-07-19 21:24:01 579

原创 rtmp学习记录(2) HLS

接下来是边测试边记录了原始设置rtmp { server { listen 1935; chunk_size 4000; application live { live on; hls on; hls_path /temp; hl...

2019-07-17 22:31:26 856

原创 rtmp学习记录(1) rtmp+ffmpeg

好久没写博客了,忙的没有这个心情。项目碰到(可能)需要大家rtmp服务器,记录一下过程,方便以后自己(或者同事)查找。1.服务器参考:windows环境搭载 rtmp服务器(https://www.cnblogs.com/Leesttee/p/8193389.html)下载nginx,用cmd运行,其他资料里面都是从源代码改善编译的,就这个最方便了,直接运行就行。百度云:htt...

2019-07-17 11:05:03 317

fiddler-4-6-20172-34691.exe

Fiddler 4.6.20172.34691

2022-10-14

虚幻引擎5源码,UnrealEngine-release,UE5.0.3 release。

UnrealEngine-release,UE5.0.3 release。22/09/01的,2个月前,7月最后修改的吧。

2022-09-01

UMP Pro Win Mac Linux WebGL 2.0.3(u5.3.0).txt

UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries. Support E-mail: unitydirectionkit@gmail.com Try: Demo (Win64) Demo (Mac64) Important: - Please read user manual before start use UMP; - For possibility to use external/installed VLC libraries you should install the regular VLC player (Unity 64-bit Editor == VLC player 64-bit); - Doesn't support Android & iOS platforms without UMP Pro (Android, iOS); - For correct work with UMP Pro (Android, iOS) package at first import UMP Pro (Android, iOS) package and after it import UMP Pro (Win, Mac, Linux) package in your project; Main features: + Included full C# source code; + Full compability with UMP Pro (Android, iOS); + Supported platforms: * Windows (x86, x86_64); * Mac (x86_64); * Linux (x86, x86_x64, Universal); * WebGL (experimantal) - supported media formats and browser compatibility Checked on next OS: Win - 7, 8, 8.1, 10; Mac - 10.10 Yosemite, 10.11 El Capitan; Linux - Ubuntu 16.04 LTS; WebGL - Firefox, Chrome. + Supported possibility to use external VLC libraries; + Supported possibility to easy switch subtitles (SPU) and audio tracks; + Supported Unity Audio Source component (only Win, Mac & Linux); + Supported transparent videos; + Supported possibility to get pixels of current video frame; + Supported video hosting services: * Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams"); + Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL; + Supported local video file playback, main formats (only for Win, Mac & Linux): 3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv). + Supported main streaming media protocols (only for Win, Mac & Linux): HTTPS, HTTP, HLS, RTSP, RTMP.

2019-07-18

jquery-easyui--1.4.3内含中文手册

jquery-easyui--1.4.3内含中文手册

2015-08-07

jquery--easyUi--内附中文手册

jquery--easyUi--内附中文手册在doc里。。。jquery--easyUi--内附中文手册

2015-08-07

C#写的DirectX3D显示控件,以及一个.x文件处理窗口

C#写的DirectX3D显示控件 主要的在D3DLib里,其他的是测试项目 MeshFileEditor是用来打开处理.x文件的

2014-05-16

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