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原创 MAXScript学习笔记(4) 功能:实用工具

一.替换模型功能:将场景中的一个或者多个模型替换为另一个模型应用场合:Revit中无法实现的内容,用3dmax模型替换来实现。具体场景:监狱的金属栅栏,包括水平着的头顶上的金属栅栏。当前Revit技术能力有限,无法在Revit中是实现,但是3dmax中就有很多这种的铁丝网。核心替换代码是: group "替换" ( pickbutton pbSource "Source...

2020-04-29 16:36:49 897

原创 MAXScript学习笔记(3) 功能:分离元素

一.分离一个特定元素(Detach Element)要对一组相同的物体(Editable_Poly)进行分离物体下某一个部分的功能。本来以为Editable_Poly里面会有相关的Element的API,结果全是点(Vert)线(Edge)面(Face),只有一个getElementsUsingFace而它的参数是 faceList,问题是在polyop里我还找不到getFace的...

2020-04-26 14:55:41 1563 1

原创 MAXScript学习笔记(2) JSON

目标:导出struct类型对象为一个json字符串,并保存到文件中,然后在Unity中读取。1.MXSJson(参考:http://www.scriptspot.com/3ds-max/scripts/mxsjson)这个需要再改一下 根据一个struct对象,导出json获取struct成员变量信息测试可以使用pros=getPropNames per-- print...

2020-04-23 09:44:41 1347

原创 MAXScript学习笔记(1)

入门教程一、字符串操作1.分解字符串为数组 filterstring2.根据内容替换字符串substitutestring,不是replace,replace是替换具体的位置上的字符串,这种的不是我需要的。3.删除字符串中的空格,没有找到trim()这样的操作,找到一个代码:fn RemoveAllWhiteSpace inputString = ( local ou...

2020-04-22 15:54:58 3861

原创 Revit模型测试

1.墙壁2.门3.窗户4.楼梯5.栏杆

2020-04-12 21:42:40 287

fiddler-4-6-20172-34691.exe

Fiddler 4.6.20172.34691

2022-10-14

虚幻引擎5源码,UnrealEngine-release,UE5.0.3 release。

UnrealEngine-release,UE5.0.3 release。22/09/01的,2个月前,7月最后修改的吧。

2022-09-01

UMP Pro Win Mac Linux WebGL 2.0.3(u5.3.0).txt

UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries. Support E-mail: unitydirectionkit@gmail.com Try: Demo (Win64) Demo (Mac64) Important: - Please read user manual before start use UMP; - For possibility to use external/installed VLC libraries you should install the regular VLC player (Unity 64-bit Editor == VLC player 64-bit); - Doesn't support Android & iOS platforms without UMP Pro (Android, iOS); - For correct work with UMP Pro (Android, iOS) package at first import UMP Pro (Android, iOS) package and after it import UMP Pro (Win, Mac, Linux) package in your project; Main features: + Included full C# source code; + Full compability with UMP Pro (Android, iOS); + Supported platforms: * Windows (x86, x86_64); * Mac (x86_64); * Linux (x86, x86_x64, Universal); * WebGL (experimantal) - supported media formats and browser compatibility Checked on next OS: Win - 7, 8, 8.1, 10; Mac - 10.10 Yosemite, 10.11 El Capitan; Linux - Ubuntu 16.04 LTS; WebGL - Firefox, Chrome. + Supported possibility to use external VLC libraries; + Supported possibility to easy switch subtitles (SPU) and audio tracks; + Supported Unity Audio Source component (only Win, Mac & Linux); + Supported transparent videos; + Supported possibility to get pixels of current video frame; + Supported video hosting services: * Youtube (don't support: everything private (private videos, bought movies, ...), don't support "Youtube Live Streams"); + Full compatibility with Unity Editor on supported platforms in different modes (fast native texture updates): Direct3D9, Direct3D11 and OpenGL; + Supported local video file playback, main formats (only for Win, Mac & Linux): 3GPP (.3gp), AVI (.avi), FLV (.flv), SWF (.swf), M4V (.m4v), Matroska (.mkv), Ogg Video (.ogg), QuickTime File Format (.mov, .qt), WebM (.webm), Windows Media Video (.wmv). + Supported main streaming media protocols (only for Win, Mac & Linux): HTTPS, HTTP, HLS, RTSP, RTMP.

2019-07-18

jquery-easyui--1.4.3内含中文手册

jquery-easyui--1.4.3内含中文手册

2015-08-07

jquery--easyUi--内附中文手册

jquery--easyUi--内附中文手册在doc里。。。jquery--easyUi--内附中文手册

2015-08-07

C#写的DirectX3D显示控件,以及一个.x文件处理窗口

C#写的DirectX3D显示控件 主要的在D3DLib里,其他的是测试项目 MeshFileEditor是用来打开处理.x文件的

2014-05-16

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