//layer 指针 ,时间中点位置 , 单位 秒 (已经换算)
static void ShowTime(cocos2d::Node* parent, Vec2 vec, int time);
void Memory::GameHelper::ShowTime(cocos2d::Node* parent,Vec2 vec,int time)
{
const int TIMENUM = 5;
char Strtime[TIMENUM][16] = {"","","/","",""};
int HandleShowTime[TIMENUM] = {};
HandleShowTime[0] = (time / 600) % 10;
HandleShowTime[1] = (time / 60) % 10;
HandleShowTime[2] = 0;
HandleShowTime[3] = ((time%60)/10);
HandleShowTime[4] = time % 10;
string strTime = "";
for (int i = 0; i < TIMENUM; i++)
{
if (i!= 2)
{
sprintf(Strtime[i], "%d", HandleShowTime[i]);
}
strTime += Strtime[i];
}
LabelAtlas * LableNum = dynamic_cast<LabelAtlas*>(parent->getChildByTag(TIMELABLETAG));
if (LableNum)
{
LableNum->setString(strTime.c_str());
}
else
{
LableNum = CREATE_LABEL_ATLAS("00/00", "TimeNumber.png", 22, 27, '/');
LableNum->setPosition(vec);
LableNum->setAnchorPoint(Vec2(0.5f,0.5f));
parent->addChild(LableNum, 1, TIMELABLETAG);
}
}
CREATE_LABEL_ATLAS为自定义宏