对话框中的菜单无法响应ON_COMMAND_UI消息,也无法在点击菜单的时候用SETCHECK来达到设置菜单是否打勾的目的,因此只能通过另外的方法解决:
解决方法为:
使对话框响应WM_INITMENUPOPUP消息,然后在消息响应中加入以下代码(以下代码为MFC的FRAME响应菜单更新的源代码)
- ASSERT(pPopupMenu != NULL);
- // Check the enabled state of various menu items.
- CCmdUI state;
- state.m_pMenu = pPopupMenu;
- ASSERT(state.m_pOther == NULL);
- ASSERT(state.m_pParentMenu == NULL);
- // Determine if menu is popup in top-level menu and set m_pOther to
- // it if so (m_pParentMenu == NULL indicates that it is secondary popup).
- HMENU hParentMenu;
- if (AfxGetThreadState()->m_hTrackingMenu == pPopupMenu->m_hMenu)
- state.m_pParentMenu = pPopupMenu; // Parent == child for tracking popup.
- else if ((hParentMenu = ::GetMenu(m_hWnd)) != NULL)
- {
- CWnd* pParent = this;
- // Child windows don't have menus--need to go to the top!
- if (pParent != NULL &
- (hParentMenu = ::GetMenu(pParent->m_hWnd)) != NULL)
- {
- int nIndexMax = ::GetMenuItemCount(hParentMenu);
- for (int nIndex = 0; nIndex < nIndexMax; nIndex++)
- {
- if (::GetSubMenu(hParentMenu, nIndex) == pPopupMenu->m_hMenu)
- {
- // When popup is found, m_pParentMenu is containing menu.
- state.m_pParentMenu = CMenu::FromHandle(hParentMenu);
- break;
- }
- }
- }
- }
- state.m_nIndexMax = pPopupMenu->GetMenuItemCount();
- for (state.m_nIndex = 0; state.m_nIndex < state.m_nIndexMax;
- state.m_nIndex++)
- {
- state.m_nID = pPopupMenu->GetMenuItemID(state.m_nIndex);
- if (state.m_nID == 0)
- continue; // Menu separator or invalid cmd - ignore it.
- ASSERT(state.m_pOther == NULL);
- ASSERT(state.m_pMenu != NULL);
- if (state.m_nID == (UINT)-1)
- {
- // Possibly a popup menu, route to first item of that popup.
- state.m_pSubMenu = pPopupMenu->GetSubMenu(state.m_nIndex);
- if (state.m_pSubMenu == NULL ||
- (state.m_nID = state.m_pSubMenu->GetMenuItemID(0)) == 0 ||
- state.m_nID == (UINT)-1)
- {
- continue; // First item of popup can't be routed to.
- }
- state.DoUpdate(this, TRUE); // Popups are never auto disabled.
- }
- else
- {
- // Normal menu item.
- // Auto enable/disable if frame window has m_bAutoMenuEnable
- // set and command is _not_ a system command.
- state.m_pSubMenu = NULL;
- state.DoUpdate(this, FALSE);
- }
- // Adjust for menu deletions and additions.
- UINT nCount = pPopupMenu->GetMenuItemCount();
- if (nCount < state.m_nIndexMax)
- {
- state.m_nIndex -= (state.m_nIndexMax - nCount);
- while (state.m_nIndex < nCount &
- pPopupMenu->GetMenuItemID(state.m_nIndex) == state.m_nID)
- {
- state.m_nIndex++;
- }
- }
- state.m_nIndexMax = nCount;
- }
添加完成之后,就可以使对话框正常响应菜单更新消息了。
若要更详细的说明,请参阅MSDN的
242577号知识库文章。