#include <opencv2/opencv.hpp>
#include <opencv2/highgui/highgui.hpp>
using namespace cv;
#define WINDOW_NAME "【程序窗口】"
void on_MouseHandle(int event, int x, int y, int flags, void *param);
void DrawRectangle(Mat&image, Rect box);
void ShowHelpText();
Rect g_rectangle;
bool g_bDrawingBox = false;
RNG g_rng(12345);
int main(int argc,char *argv[],char **env)
{
g_rectangle = Rect(-1, -1, 10, 10);
Mat srcImage(600, 800, CV_8UC3),tempImage;
srcImage.copyTo(tempImage);
g_rectangle = Rect(-1, -1, 10, 10);
srcImage = Scalar::all(0);
namedWindow(WINDOW_NAME,WINDOW_NORMAL);
setMouseCallback(WINDOW_NAME, on_MouseHandle, (void*)&srcImage);
while (1)
{
srcImage.copyTo(tempImage);
if (g_bDrawingBox)
DrawRectangle(tempImage, g_rectangle);
imshow(WINDOW_NAME, tempImage);
if (waitKey(10) == 27)//esc
break;
}
waitKey(0);
return 0;
}
void on_MouseHandle(int event, int x, int y, int flags, void *param)
{
Mat & image = *(Mat*) param;
switch (event)
{
case EVENT_MOUSEMOVE:
{
if (g_bDrawingBox)
{
g_rectangle.width = x - g_rectangle.x;
g_rectangle.height = y - g_rectangle.y;
}
break;
}
case EVENT_LBUTTONDOWN:
{
g_bDrawingBox = true;
g_rectangle = Rect(x, y, 10,10);
break;
}
case EVENT_LBUTTONUP:
{
g_bDrawingBox = false;
if (g_rectangle.width < 0)
{
g_rectangle.x += g_rectangle.width;
g_rectangle.width *= -1;//+= g_rectangle.height;
}
if (g_rectangle.height < 0)
{
g_rectangle.y += g_rectangle.height;
g_rectangle.height *= -1;
}
DrawRectangle(image, g_rectangle);
break;
}
default:
break;
}
}
void DrawRectangle(Mat&image, Rect box)
{
rectangle(image, box.tl(), box.br(), Scalar(g_rng.uniform(0, 255), g_rng.uniform(0,255), g_rng.uniform(0, 255)));
}