一般我们实现把固件信息写到文件最后,都是通过工具去添加的,但是这样对于一些需求修改频繁的场景,这样显得相当的繁琐。而后续查找资料发现可以使用__attribute__((at(地址(0x8000000或0x2000000))关键字来解决。但是发现我们使用的是CubeIDE,使用的是GCC编译器,无法识别at。所以最后参考资料,没有发现专门有这样使用的方法,然后自己摸索后发现这样修改可以实现。需要修改STM32FXXX_FLASH.ld文件即可实现。看不懂这个文件的内容可以参考如下链接解释的相当详细
https://blog.csdn.net/Cui_Hongwei/article/details/104108044
首先我们需要在程序中这样书写
const char Appware_Name[] __attribute__((section(".app_name"))) = "SMCV300C001-EG"; //32个字节
const char Appware_Version[] __attribute__((section(".app_version"))) = "V1.0.0"; //32个字节
const char Compiler_Data[] __attribute__((section(".compiler_data"))) = "Date: "__DATE__; //32个字节
const char Compiler_Time[] __attribute__((section(".compiler_time"))) = "Time: "__TIME__; //32个字节
然后再进入STM32FXXX_FLASH.ld文件,再这个位置添加入下代码
这里得ORIGIN对应的就是我们需要把版本信息定位在ROM的哪个位置,比如我这里是100K减去128字节的位置,然后其他的就每32个字节弄一个,名字可以自己编写。
然后再这个位置添加如下代码
这里添加后,就可以和.c文件中定义的对应上了。并且还可以再图形现实中看到实际使用的大小
我把文件贴出来方便大家查考
/**
******************************************************************************
* @file LinkerScript.ld
* @author Auto-generated by STM32CubeIDE
* @brief Linker script for STM32F105RCTx Device from STM32F1 series
* 256Kbytes FLASH
* 64Kbytes RAM
*
* Set heap size, stack size and stack location according
* to application requirements.
*
* Set memory bank area and size if external memory is used
******************************************************************************
* @attention
*
* <h2><center>© Copyright (c) 2020 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under BSD 3-Clause license,
* the "License"; You may not use this file except in compliance with the
* License. You may obtain a copy of the License at:
* opensource.org/licenses/BSD-3-Clause
*
******************************************************************************
*/
/* Entry Point */
ENTRY(Reset_Handler)
/* Highest address of the user mode stack */
_estack = ORIGIN(RAM) + LENGTH(RAM); /* end of "RAM" Ram type memory */
_Min_Heap_Size = 0x800 ; /* required amount of heap */
_Min_Stack_Size = 0x1000 ; /* required amount of stack */
/* Memories definition */
MEMORY
{
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 64K
FLASH (rx) : ORIGIN = 0x8000000, LENGTH = 256K
APPNAME (rx) : ORIGIN = 0x8018F80, LENGTH = 32
APPVERSION (rx) : ORIGIN = 0x8018FA0, LENGTH = 32
COMPILERDATA (rx) : ORIGIN = 0x8018FC0, LENGTH = 32
COMPILERTIME (rx) : ORIGIN = 0x8018FE0, LENGTH = 32
}
/* Sections */
SECTIONS
{
/* The startup code into "FLASH" Rom type memory */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
/* The program code and other data into "FLASH" Rom type memory */
.text :
{
. = ALIGN(4);
*(.text) /* .text sections (code) */
*(.text*) /* .text* sections (code) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)
KEEP (*(.init))
KEEP (*(.fini))
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >FLASH
/* Constant data into "FLASH" Rom type memory */
.rodata :
{
. = ALIGN(4);
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
. = ALIGN(4);
} >FLASH
.ARM.extab : {
. = ALIGN(4);
*(.ARM.extab* .gnu.linkonce.armextab.*)
. = ALIGN(4);
} >FLASH
.ARM : {
. = ALIGN(4);
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
. = ALIGN(4);
} >FLASH
.preinit_array :
{
. = ALIGN(4);
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
. = ALIGN(4);
} >FLASH
.init_array :
{
. = ALIGN(4);
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
. = ALIGN(4);
} >FLASH
.fini_array :
{
. = ALIGN(4);
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
. = ALIGN(4);
} >FLASH
/*Vesrion Info*/
.app_name :
{
. = ALIGN(4);
KEEP(*(.app_name))
. = ALIGN(4);
} >APPNAME
.app_version :
{
. = ALIGN(4);
KEEP(*(.app_version))
. = ALIGN(4);
} >APPVERSION
.compiler_data :
{
. = ALIGN(4);
KEEP(*(.compiler_data))
. = ALIGN(4);
} >COMPILERDATA
.compiler_time :
{
. = ALIGN(4);
KEEP(*(.compiler_time))
. = ALIGN(4);
} >COMPILERTIME
/* Used by the startup to initialize data */
_sidata = LOADADDR(.data);
/* Initialized data sections into "RAM" Ram type memory */
.data :
{
. = ALIGN(4);
_sdata = .; /* create a global symbol at data start */
*(.data) /* .data sections */
*(.data*) /* .data* sections */
*(.RamFunc) /* .RamFunc sections */
*(.RamFunc*) /* .RamFunc* sections */
. = ALIGN(4);
_edata = .; /* define a global symbol at data end */
} >RAM AT> FLASH
/* Uninitialized data section into "RAM" Ram type memory */
. = ALIGN(4);
.bss :
{
/* This is used by the startup in order to initialize the .bss section */
_sbss = .; /* define a global symbol at bss start */
__bss_start__ = _sbss;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_ebss = .; /* define a global symbol at bss end */
__bss_end__ = _ebss;
} >RAM
/* User_heap_stack section, used to check that there is enough "RAM" Ram type memory left */
._user_heap_stack :
{
. = ALIGN(8);
PROVIDE ( end = . );
PROVIDE ( _end = . );
. = . + _Min_Heap_Size;
. = . + _Min_Stack_Size;
. = ALIGN(8);
} >RAM
/* Remove information from the compiler libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
.ARM.attributes 0 : { *(.ARM.attributes) }
}