Swift Playground 中使用蓝牙

本文介绍了如何在Swift Playground环境中利用蓝牙功能,展示通过代码添加的tableview组件来显示连接的蓝牙设备名称。
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// Code inside modules can be shared between pages and other source files.
import UIKit//AppKit
import CoreBluetooth
import PlaygroundSupport
import PlaygroundBluetooth

struct BLEDevInfo {
   
    var id:UUID
    var name:String
    var peripheral: CBPeripheral
}

extension BLEDevInfo: Hashable {
   
    static func == (lhs: BLEDevInfo, rhs: BLEDevInfo) -> Bool {
   
        return lhs.id == rhs.id
    }
    
    func hash(into hasher: inout Hasher) {
   
        hasher.combine(id)
    }
}


class PageViewDelegate:UITableViewController,PlaygroundLiveViewSafeAreaContainer {
   
    var dict: Set<BLEDevInfo> = []
    
    let manager = PlaygroundBluetoothCentralManager(services: nil) 
    
    lazy var connectionView:PlaygroundBluetoothConnectionView = {
   
        let viewDelegate: PlaygroundBluetoothConnectionViewDelegate & PlaygroundBluetoothConnectionViewDataSource = self
        let connectionView = PlaygroundBluetoothConnectionView(centralManager: manager, delegate: viewDelegate)
        connectionView.dataSource = viewDelegate
        
        return connectionView
    }()
    
    
    override func viewDidLoad() {
   
        super.viewDidLoad()
        
        // Place the connection view within the rest of your page's content.
        let page: UIViewController & PlaygroundLiveViewSafeAreaContainer = self
        page.view.addSubview(connectionView)
        
        // Position the connection view in the top right corner.
        connectionView.topAnchor.constraint(equalTo: page.liveViewSafeAreaGuide.topAnchor, constant: 20).isActive = true
        connectionView.trailingAnchor.constraint(equalTo: page.liveViewSafeAreaGuide.trailingAnchor, constant: -20).isActive = true
    }
}

extension PageViewDelegate: PlaygroundBluetoothConnectionViewDataSource {
   
    func 
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