三子棋游戏
首先建立一个.c文件
#include<stdio.h>
#include"game.h"
void menu()
{
printf("******0.exit******\n");
printf("******1.play******\n");
printf("******************\n");
}
void game()
{
//printf("玩游戏");
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);
showBoard(board, ROW, COL);
int ret = 0;
while (1)
{
PlayMove(board, ROW, COL);
showBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;//肯定有人赢了
}
computerMove(board, ROW, COL);
showBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != ' ')
{
break;//肯定有人赢了
}
}
if (ret == 'Q')
{
printf("平局\n");
return;
}
if (ret == 'X')
{
printf("玩家赢\n");
return;
}
if (ret == 'O')
{
printf("电脑赢\n");
return;
}
}
int main()
{
int input = 0;
printf("请输入你的操作: \n");
do
{
menu();
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
defult:
break;
}
} while (input);
}
在建一个game.h头文件
#ifndef _GAME_H_
#define _GAME_H_
#pragma once //预防头文件重复引用
# define ROW 3
# define COL 3
void InitBoard(char board[][COL], int row, int col);
void showBoard(char board[][COL], int row, int col);
char IsWin(char board[][COL], int row, int col);
void computerMove(char board[][COL], int row, int col);
#endif
最后是game.c文件
#include"game.h"
void InitBoard(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void showBoard(char board[][COL], int row, int col)
{
printf("**********************************");
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
//---控制行数
if (i < row - 1)
{
//循环控制---的列数
for (int j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
printf("**********************************");
}
void PlayMove(char board[][COL], int row, int col)//玩家移动
{
int x = 0;
int y = 0;
while (1)
{
printf("请输入你的1-3坐标: \n");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
{
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = 'X';
break;
}
}
else
{
printf("输入不合法,请重新输入: \n");
}
}
}
void computerMove(char board[][COL], int row, int col)//控制电脑移动
{
while (1)
{
int x = rand() % ROW;//row=3则生成0 1 2
int y = rand() % COL;
if (board[x-1][y-1] == ' ')
{
board[x-1][y-1] = 'O';
break;
}
}
}
char IsWin(char board[][COL], int row, int col)//判断是否赢
{
for (int i = 0; i < row; i++)
{
//行
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]&&board[i][0]!=' ')
{
return board[i][0];
}
//列
if(board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
{
return board[0][i];
}
//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ')
{
return board[0][0];
}
//另一条对角线
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != ' ')
{
return board[0][0];
}
//是否平局-->棋盘里面已经放满了
if (IsFull(board, row, col) == 1)
{
return 'Q';//证明平局
}
}
return ' ';//代表没有人赢
}
static int IsFull(char board[][COL], int row, int col)
{
for (int i = 0; i < row; i++)
{
for (int j = 0; j < col; j++)
{
if (board[i][j] = ' ')
{
return 0;//证明没有满
}
}
}
return 1;//证明它满了
}
这样一个游戏就完成了