move的实现原理
move对哪些数据有用
#include <iostream>
#include <vector>
#include <memory>
int main()
{
// int
int a = 100;
int b = std::move(a);
std::cout << "a= " << a << std::endl;
std::cout << "b= " << b << std::endl;
// 小数
double d1 = 12.34;
double d2 = std::move(d1);
std::cout << "d1= " << d1 << std::endl;
std::cout << "d2= " << d2 << std::endl;
// 普通指针
int *c = new int(111);
int *d = new int;
d = std::move(c);
std::cout << "c= " << *c << std::endl;
std::cout << "d= " << *d << std::endl;
// 对象指针
std::vector<int> vec1{1, 2, 3, 4};
std::vector<int> vec2 = std::move(vec1);
if (!vec1.empty())
std::cout << "vec1:" << vec1[0] << ", " << vec1[1] << ", " << vec1[2] << ", " << vec1[3] << ", " << std::endl;
if (!vec2.empty())
std::cout << "vec2:" << vec2[0] << ", " << vec2[1] << ", " << vec2[2] << ", " << vec2[3] << ", " << std::endl;
// 对象
std::string str1 = "aaa";
std::string str2 = std::move(str1);
if (!str1.empty())
{
std::cout << "str1=" << str1 << std::endl;
}
if (!str2.empty())
{
std::cout << "str2=" << str2 << std::endl;
}
// 共享指针
auto pt1 = std::make_shared<int>(99);
auto pt2 = std::move(pt1);
if (pt1)
{
std::cout << "pt1= " << *pt1 << std::endl;
}
if (pt2)
{
std::cout << "pt2= " << *pt2 << std::endl;
std::cout << "use_count= " << pt2.use_count() << std::endl;
}
return 0;
}