想必大家都玩过三子棋吧!那有没有用代码实现三子棋呢?
那让我们来看看该如何实现吧!绝对详细,但需要一定的c语言基础哦
看不懂的可以在给我留言,我会解答哦!
或者也可以到我的Gitee里去看,这是链接:李家强 (li--jiaqiang) - Gitee.com 这里的条理更清晰!
话不多说上代码:
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//各个函数的注释:
初始化棋盘为空格
//void InitBoard(char bored[3][3], int row, int col);
打印棋盘
//void DisplayBored(char board[3][3], int row, int col);
玩家下棋
//void Player_move(char board[ROW][COL], int row, int col);
电脑下棋
//void computer_move(char board[3][3], int row, int col);
输赢判断
//char is_win(char board[ROW][COL], int row, int col);
//初始化棋盘:
void InitBoard(char board[3][3], int row, int col)
{
int i = 0;
for (i = 0; i < row; ++i)
{
int j = 0;
for (j = 0; j < col; ++j)
{
board[i][j] = ' ';
}
}
}
//打印棋盘
void DisplayBored(char board[3][3], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < ROW; ++i)
{
//printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
for (j = 0; j < col; ++j)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < ROW - 1)
{
for (j = 0; j < col; ++j)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
//玩家下棋:
void Player_move(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
printf("玩家下棋\n");
printf("请输入坐标:>>");
scanf("%d %d", &x, &y);
while (1)
{
if ((x >= 1 && x <= row) && (y >= 1 && y <= col))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
printf("该坐标被占用,请重新输入\n");
}
else
printf(" ");
}
}
//电脑下棋:
void computer_move(char board[3][3], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑下棋:\n");
while (1)
{
x = rand() % row;//这是一个生成随机数的函数,模以row和col为了让该随机数在0-2之间
y = rand() % col;//以便于电脑下棋
if (board[x][y] == ' ')//防止电脑下重复的位置
{
board[x][y] = '#';
break;
}
}
}
//判断是否为平局
static int if_full(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
if (board[i][j] == ' ')
return 0;//棋盘没满,还不是平局
}
}
//走到这说明棋盘满了,为平局
return 1;
}
//判断输赢,三子连为一条线就胜利
char is_win(char board[ROW][COL], int row, int col)
{
int i = 0;
//判断行
for (i = 0; i < row; ++i)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
{
return board[i][1];
}
}
//判断列
for (i = 0; i < col; ++i)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
{
return board[1][i];
}
}
//判断对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//如果走到这,就是平局
//构造一个函数判断,如果返回1则为平局,此时棋盘时满的
if (if_full(board, ROW, COL) == 1)
{
return 'Q';
}
//游戏未结束
return 'C';
}
void game()
{
char ret = 0;
//存放下棋的数据
char board[ROW][COL] = { 0 };
//初始化棋盘为空格
InitBoard(board, ROW, COL);
//打印棋盘的函数
DisplayBored(board, ROW, COL);
while (1)//玩家下一次,电脑下一次知道游戏结束,所以是个循环
{
//玩家下棋
Player_move(board, ROW, COL);
DisplayBored(board, ROW, COL);//打印
ret = is_win(board, ROW, COL);
//游戏未结束返回C
//玩家胜利返回*
//电脑胜利返回#
//平局返回Q
if (ret != 'C')
break;
//电脑下棋
computer_move(board, ROW, COL);
DisplayBored(board, ROW, COL);//打印棋盘
ret = is_win(board, ROW, COL);
if (ret != 'C')
break;
}
if (ret == '*')
printf("恭喜你胜利了!\n");
else if (ret == '#')
printf("很遗憾输掉了对局\n");
else
printf("\n平局\n");
//结束时打印棋盘
DisplayBored(board, ROW, COL);
}
void menu()
{
printf("***********************\n");
printf("*******1.play**********\n");
printf("*******0.exit**********\n");
printf("***********************\n");
}
void test()
{
srand((unsigned int)time(NULL));
int input = 0;
do
{
menu();
printf("请选择:>>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:printf("选择错误\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
执行结果如下:
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