import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.HorizontalScrollView;
public class mySlidingMenu extends HorizontalScrollView {
private int mScreenWidth;
private View mMenu;
private View mContent;
private int mMenuWidth;
private int mContentWidth;
private int mScrennHeight;
public mySlidingMenu(Context context) {
this(context,null);
}
public mySlidingMenu(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public mySlidingMenu(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//获取屏幕宽度
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
DisplayMetrics metrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(metrics);
mScreenWidth = metrics.widthPixels;
mScrennHeight = metrics.heightPixels;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//初始化宽度、高度
int width = 0;
int height = 0;
//获取子代
ViewGroup ll_child = (ViewGroup) getChildAt(0);
mMenu = ll_child.getChildAt(0);
mContent = ll_child.getChildAt(1);
//设置菜单 内容的宽度
mMenuWidth = mMenu.getLayoutParams().width = mScreenWidth - 400;
mContentWidth = mContent.getLayoutParams().width = mScreenWidth;
//设置自定义组件的宽高
width = mMenuWidth + mContentWidth;
height = mScrennHeight;
setMeasuredDimension(width,height);
}
}
我们发现布局结构的确出来了,但是划不动, 最大的可能就是我们设置宽高的时机不对,通过翻阅资料,我发现我们应该写在布局解析完成这个时间节点
package com.wust.myhorizontalscrollview;
import android.content.Context;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.HorizontalScrollView;
public class mySlidingMenu extends HorizontalScrollView {
private int mScreenWidth;
private View mMenu;
private View mContent;
private int mMenuWidth;
private int mContentWidth;
private int mScrennHeight;
public mySlidingMenu(Context context) {
this(context,null);
}
public mySlidingMenu(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public mySlidingMenu(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//获取屏幕宽度
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
DisplayMetrics metrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(metrics);
mScreenWidth = metrics.widthPixels;
mScrennHeight = metrics.heightPixels;
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
//获取子代
ViewGroup ll_child = (ViewGroup) getChildAt(0);
mMenu = ll_child.getChildAt(0);
mContent = ll_child.getChildAt(1);
//设置菜单 内容的宽度
mMenuWidth = mMenu.getLayoutParams().width = mScreenWidth - 400;
//设置布局宽度的第二种方法
ViewGroup.LayoutParams contentLayoutParams = mContent.getLayoutParams();
mContentWidth = contentLayoutParams.width = mScreenWidth;
mContent.setLayoutParams(contentLayoutParams);
}
}
这个时候,你就会发现屏幕可以滑动了
第四步:优化
经过上面三步,侧滑菜单我们就做完了,下面所讲是为了优化用户体验
- 优化一:最初渲染页面的时候,菜单栏是关闭的
在这一步中要注意 关闭菜单的时机,即到底写在那个函数里
package com.wust.myhorizontalscrollview;
import android.content.Context;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.widget.HorizontalScrollView;
public class mySlidingMenu extends HorizontalScrollView {
private int mScreenWidth;
private View mMenu;
private View mContent;
private int mMenuWidth;
private int mContentWidth;
private int mScrennHeight;
public mySlidingMenu(Context context) {
this(context,null);
}
public mySlidingMenu(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public mySlidingMenu(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//获取屏幕宽度
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
DisplayMetrics metrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(metrics);
mScreenWidth = metrics.widthPixels;
mScrennHeight = metrics.heightPixels;
}
@Override
protected void onFinishInflate() {
super.onFinishInflate();
//获取子代
ViewGroup ll_child = (ViewGroup) getChildAt(0);
mMenu = ll_child.getChildAt(0);
mContent = ll_child.getChildAt(1);
//设置菜单 内容的宽度
mMenuWidth = mMenu.getLayoutParams().width = mScreenWidth - 400;
//设置布局宽度的第二种方法
ViewGroup.LayoutParams contentLayoutParams = mContent.getLayoutParams();
mContentWidth = contentLayoutParams.width = mScreenWidth;
mContent.setLayoutParams(contentLayoutParams);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
closeMenu();
}
private void closeMenu(){
smoothScrollTo(mMenuWidth,0);
}
private void openMenu(){
smoothScrollTo(0,0);
}
}
- 优化二:判断手指抬起时是否超过菜单宽度一半,超过即打开菜单,没有超过即关闭菜单
在这一步中要区别于我们上讲 仿QQ6.0主页面侧滑效果 中的滑动正负观,在这我就不过多赘述,大家自己动手实践就知道了
@Override
public boolean onTouchEvent(MotionEvent ev) {
switch(ev.getAction()){
//自己处理 手指抬起事件 所以 return true
case MotionEvent.ACTION_UP:
{
//就是这里要注意,因为最开始 getScrollX() 的值是 mMenuWidth
if (getScrollX() > mMenuWidth/2){
closeMenu();
}else {
openMenu();
}
return true;
}
}
return super.onTouchEvent(ev);
}
- 优化三:处理快速滑动手势
在这个里面主要用到了一个类 GestureDetector
public mySlidingMenu(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
//获取屏幕宽度
WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
DisplayMetrics metrics = new DisplayMetrics();
wm.getDefaultDisplay().getMetrics(metrics);
mScreenWidth = metrics.widthPixels;
mScrennHeight = metrics.heightPixels;
//第一步:在构造方法里创建 GestureDetector 类
mGestureDetector = new GestureDetector(context, new myGestureListener());
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
//第二步:在 onTouchEvent 中拦截快速滑动
手势
if (mGestureDetector.onTouchEvent(ev)){
return mGestureDetector.onTouchEvent(ev);
}
switch(ev.getAction()){
//自己处理 手指抬起事件 所以 return true
case MotionEvent.ACTION_UP:
{
//就是这里要注意,因为最开始 getScrollX() 的值是 mMenuWidth
if (getScrollX() > mMenuWidth/2){
closeMenu();
}else {
openMenu();
}
return true;
}
}
return super.onTouchEvent(ev);
}
//第三步:编写 myGestureListener
private class myGestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
System.out.println(“velocityX ->” + velocityX);
if (menuIsOpen){
//菜单打开状态
if (velocityX < -500){
closeMenu();
return true;
}
}else {
//菜单关闭状态
if (velocityX > 500){
openMenu();
return true;
}
}
return false;
}
}
//在下面两个方法中添加了菜单是否打开标志
private void closeMenu(){
smoothScrollTo(mMenuWidth,0);
menuIsOpen = false;
}
private class myGestureListener extends GestureDetector.SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
System.out.println(“velocityX ->” + velocityX);
if (menuIsOpen){
//菜单打开状态
if (velocityX < -500){
closeMenu();
return true;
}
}else {
//菜单关闭状态
if (velocityX > 500){
openMenu();
return true;
}
}
return false;
}
}
//在下面两个方法中添加了菜单是否打开标志
private void closeMenu(){
smoothScrollTo(mMenuWidth,0);
menuIsOpen = false;
}