今天尝试写了一个简单麻将的胡牌算法,规则很简单,看代码:
#include<stdio.h>
#include<string.h>
/*1,2,3,4,5,6,7,8,9 万
11,12,13,14,15,16,17,18,19 索
21,22,23,24,25,26,27,28,29 饼
*/
//胡牌规则:要一对将,其他的是顺子或是叉牌,这是比较简单的胡牌规则
int check_shunzi(int a,int b,int c)
{
//printf("shunzi= %d,%d,%d\n",a,b,c);
if(a - b == 1)
{
if(b - c == 1)
return 1;
}
else if (b - a == 1)
{
if (c - b == 1)
return 1;
}
else
{
return 0;
}
return 0;
}
int check_chapai(int a,int b,int c)
{
//printf("chapai= %d,%d,%d\n",a,b,c);
if(a == b)
if((b == c))
return 1;
else
return 0;
}
int main()
{
//麻将摸到首先要进行排序,假设下面是排序后的结果,排序后同,万,饼分别在一起
int pooker[] = {3,3,4,4,4,11,12,13,14,14,14,22,22,22};
int dui_count = 0;
int i = 0;
for(i = 0;i < 12;i++)
{
if(pooker[i] == pooker[i + 1])
{
if(check_chapai(pooker[i],pooker[i + 1],pooker[i + 2]))
{
i += 2;
}
else
{
i += 1;
dui_count++;
}
}
else if(check_shunzi(pooker[i],pooker[i + 1],pooker[i + 2]))
{
i += 2;
}
else
{
printf("不能胡牌\n");
return 0;
}
}
if(dui_count == 1)
{
printf("可以胡牌\n");
}
else
{
printf("不能胡牌\n");
}
return 0;
}
也就是根据相应的麻将规则去写逻辑。