Flash(as3.0) CScreen

package com.game.mr{
	import flash.display.*;
	import flash.events.*;

	// 游戏屏幕管理 v1.0 by mr&exe
	public class CScreen extends MovieClip {
		private static  var mc_Screen:MovieClip;
		private static  var mc_arry:Array;
		public function CScreen() {
			mc_Screen = new MovieClip();
			mc_arry = new Array();
			this.addChild(mc_Screen);

		}
		public static function onFrame(e:Event):void {
			if (mc_arry.length>=1) {
				if (e.target.currentFrame==e.target.totalFrames) {
					mc_Screen.removeChild(e.target as MovieClip);
					mc_arry.shift();
				}
			}
		}

		public static function addScreen(mc:DisplayObject):void {
			mc_Screen.addChild(mc);
			mc_arry.push(mc);
			mc.addEventListener(Event.ENTER_FRAME, onFrame);
		}

		public static function removeScreen(mc:DisplayObject):void {
			mc_Screen.removeChild(mc);
		}

		public static function removeOScreen():void {
			for (var i=0; i<mc_Screen.numChildren; i++) {
				mc_Screen.removeChild(mc_Screen.getChildAt(i));
			}
		}
	}
}

版本更新至v1.1

package classes{
	import flash.display.*;
	import flash.events.*;

	// 游戏屏幕 v1.1 by mr&exe
	public class CScreen extends MovieClip {
		private static  var mc_Screen:MovieClip;
		private static  var mc_arry:Array;
		private static  var b_play:Boolean == false;
		public function CScreen() {
			mc_Screen=new MovieClip  ;
			mc_arry=new Array  ;
			this.addChild(mc_Screen);
			stage.addEventListener(Event.ENTER_FRAME,onFrame);
		}
		// 帧函数
		private static  function onFrame(e:Event):void {
			if (mc_arry.length >= 1 && b_play == false) {
				mc_arry[0].addEventListener(Event.ENTER_FRAME,onFrameEvent);
				b_play=true;
			}
		}
		private static  function onFrameEvent(e:Event):void {
			if (e.target.currentFrame == e.target.totalFrames) {
				mc_Screen.removeChild(e.target  as  MovieClip);
				mc_arry.shift();
				b_play=false;
				mc_arry[0].addEventListener(Event.ENTER_FRAME,onFrame);
			}
		}

		public static  function addScreen(mc:DisplayObject):void {
			mc_Screen.addChild(mc);
			mc_arry.push(mc);
		}

		public static  function removeScreen(mc:DisplayObject):void {
			mc_Screen.removeChild(mc);
		}

		public static  function removeOScreen():void {
			for (var i=0; i < mc_Screen.numChildren; i++) {
				mc_Screen.removeChild(mc_Screen.getChildAt(i));
			}
		}
	}
}


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