//
Socket基本编程
// 服务端:
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
Thread mythread ;
Socket socket;
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
try
{
socket.Close(); // 释放资源
mythread.Abort ( ) ; // 中止线程
}
catch { }
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}
public static IPAddress GetServerIP()
{
IPHostEntry ieh = Dns.GetHostByName(Dns.GetHostName());
return ieh.AddressList[ 0 ];
}
private void BeginListen()
{
IPAddress ServerIp = GetServerIP();
IPEndPoint iep = new IPEndPoint(ServerIp, 8000 );
socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
byte [] byteMessage = new byte [ 100 ];
this .label1.Text = iep.ToString();
socket.Bind(iep);
// do
while ( true )
{
try
{
socket.Listen( 5 );
Socket newSocket = socket.Accept();
newSocket.Receive(byteMessage);
string sTime = DateTime.Now.ToShortTimeString ( ) ;
string msg = sTime + " : " + " Message from: " ;
msg += newSocket.RemoteEndPoint.ToString() + Encoding.Default.GetString(byteMessage);
this .listBox1.Items.Add(msg);
}
catch (SocketException ex)
{
this .label1.Text += ex.ToString();
}
}
// while(byteMessage!=null);
}
// 开始监听
private void button1_Click( object sender, System.EventArgs e)
{
try
{
mythread = new Thread( new ThreadStart(BeginListen));
mythread.Start();
}
catch (System.Exception er)
{
MessageBox.Show(er.Message, " 完成 " ,MessageBoxButtons.OK,MessageBoxIcon.Stop);
}
}
// 客户端:
using System.Net;
using System.Net.Sockets;
using System.Text;
private void button1_Click( object sender, System.EventArgs e)
{
BeginSend();
}
private void BeginSend()
{
string ip = this .txtip.Text;
string port = this .txtport.Text;
IPAddress serverIp = IPAddress.Parse(ip);
int serverPort = Convert.ToInt32(port);
IPEndPoint iep = new IPEndPoint(serverIp,serverPort);
byte [] byteMessage;
// do
// {
Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
socket.Connect(iep);
byteMessage = Encoding.ASCII.GetBytes(textBox1.Text);
socket.Send(byteMessage);
socket.Shutdown(SocketShutdown.Both);
socket.Close();
// }
// while(byteMessage!=null);
}
基于TCP协议的发送和接收端
TCP协议的接收端
using System.Net.Sockets ; // 使用到TcpListen类
using System.Threading ; // 使用到线程
using System.IO ; // 使用到StreamReader类
int port = 8000 ; // 定义侦听端口号
private Thread thThreadRead; // 创建线程,用以侦听端口号,接收信息
private TcpListener tlTcpListen; // 侦听端口号
private bool blistener = true ; // 设定标示位,判断侦听状态
private NetworkStream nsStream; // 创建接收的基本数据流
private StreamReader srRead;
private System.Windows.Forms.StatusBar statusBar1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.ListBox listBox1; // 从网络基础数据流中读取数据
private TcpClient tcClient ;
private void Listen ( )
{
try
{
tlTcpListen = new TcpListener ( port ) ; // 以8000端口号来初始化TcpListener实例
tlTcpListen.Start ( ) ; // 开始监听
statusBar1.Text = " 正在监听 " ;
tcClient = tlTcpListen.AcceptTcpClient ( ) ; // 通过TCP连接请求
nsStream = tcClient.GetStream ( ) ; // 获取用以发送、接收数据的网络基础数据流
srRead = new StreamReader(nsStream); // 以得到的网络基础数据流来初始化StreamReader实例
statusBar1.Text = " 已经连接! " ;
while ( blistener ) // 循环侦听
{
string sMessage = srRead.ReadLine(); // 从网络基础数据流中读取一行数据
if ( sMessage == " STOP " ) // 判断是否为断开TCP连接控制码
{
tlTcpListen.Stop(); // 关闭侦听
nsStream.Close(); // 释放资源
srRead.Close();
statusBar1.Text = " 连接已经关闭! " ;
thThreadRead.Abort(); // 中止线程
return ;
}
string sTime = DateTime.Now.ToShortTimeString ( ) ; // 获取接收数据时的时间
listBox1.Items.Add ( sTime + " " + sMessage ) ;
}
}
catch ( System.Security.SecurityException )
{
MessageBox.Show ( " 侦听失败! " , " 错误 " ) ;
}
}
// 开始监听
private void button1_Click( object sender, System.EventArgs e)
{
thThreadRead = new Thread ( new ThreadStart ( Listen ) );
thThreadRead.Start(); // 启动线程
button1.Enabled = false ;
}
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
try
{
tlTcpListen.Stop(); // 关闭侦听
nsStream.Close();
srRead.Close(); // 释放资源
thThreadRead.Abort(); // 中止线程
}
catch {}
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}
TCP协议的发送端
using System.Net.Sockets; // 使用到TcpListen类
using System.Threading; // 使用到线程
using System.IO; // 使用到StreamWriter类
using System.Net; // 使用IPAddress类、IPHostEntry类等
private StreamWriter swWriter; // 用以向网络基础数据流传送数据
private NetworkStream nsStream; // 创建发送数据的网络基础数据流
private TcpClient tcpClient;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.StatusBar statusBar1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2; // 通过它实现向远程主机提出TCP连接申请
private bool tcpConnect = false ; // 定义标识符,用以表示TCP连接是否建立
// 连接
private void button1_Click( object sender, System.EventArgs e)
{
IPAddress ipRemote ;
try
{
ipRemote = IPAddress.Parse ( textBox1.Text ) ;
}
catch // 判断给定的IP地址的合法性
{
MessageBox.Show ( " 输入的IP地址不合法! " , " 错误提示! " ) ;
return ;
}
IPHostEntry ipHost ;
try
{
ipHost = Dns.Resolve ( textBox1.Text ) ;
}
catch // 判断IP地址对应主机是否在线
{
MessageBox.Show ( " 远程主机不在线! " , " 错误提示! " ) ;
return ;
}
string sHostName = ipHost.HostName ;
try
{
TcpClient tcpClient = new TcpClient(sHostName, 8000 ); // 对远程主机的8000端口提出TCP连接申请
nsStream = tcpClient.GetStream(); // 通过申请,并获取传送数据的网络基础数据流
swWriter = new StreamWriter(nsStream); // 使用获取的网络基础数据流来初始化StreamWriter实例
button1.Enabled = false ;
button2.Enabled = true ;
tcpConnect = true ;
statusBar1.Text = " 已经连接! " ;
}
catch
{
MessageBox.Show ( " 无法和远程主机8000端口建立连接! " , " 错误提示! " ) ;
return ;
}
}
// 发送
private void button2_Click( object sender, System.EventArgs e)
{
if (textBox2.Text != "" )
{
swWriter.WriteLine(textBox2.Text); // 刷新当前数据流中的数据
swWriter.Flush();
}
else
{
MessageBox.Show( " 发送信息不能为空! " , " 错误提示! " );
}
}
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
if ( tcpConnect )
{
swWriter.WriteLine ( " STOP " ) ; // 发送控制码
swWriter.Flush (); // 刷新当前数据流中的数据
nsStream.Close (); // 清除资源
swWriter.Close ();
}
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}
// 服务端:
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
Thread mythread ;
Socket socket;
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
try
{
socket.Close(); // 释放资源
mythread.Abort ( ) ; // 中止线程
}
catch { }
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}
public static IPAddress GetServerIP()
{
IPHostEntry ieh = Dns.GetHostByName(Dns.GetHostName());
return ieh.AddressList[ 0 ];
}
private void BeginListen()
{
IPAddress ServerIp = GetServerIP();
IPEndPoint iep = new IPEndPoint(ServerIp, 8000 );
socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
byte [] byteMessage = new byte [ 100 ];
this .label1.Text = iep.ToString();
socket.Bind(iep);
// do
while ( true )
{
try
{
socket.Listen( 5 );
Socket newSocket = socket.Accept();
newSocket.Receive(byteMessage);
string sTime = DateTime.Now.ToShortTimeString ( ) ;
string msg = sTime + " : " + " Message from: " ;
msg += newSocket.RemoteEndPoint.ToString() + Encoding.Default.GetString(byteMessage);
this .listBox1.Items.Add(msg);
}
catch (SocketException ex)
{
this .label1.Text += ex.ToString();
}
}
// while(byteMessage!=null);
}
// 开始监听
private void button1_Click( object sender, System.EventArgs e)
{
try
{
mythread = new Thread( new ThreadStart(BeginListen));
mythread.Start();
}
catch (System.Exception er)
{
MessageBox.Show(er.Message, " 完成 " ,MessageBoxButtons.OK,MessageBoxIcon.Stop);
}
}
// 客户端:
using System.Net;
using System.Net.Sockets;
using System.Text;
private void button1_Click( object sender, System.EventArgs e)
{
BeginSend();
}
private void BeginSend()
{
string ip = this .txtip.Text;
string port = this .txtport.Text;
IPAddress serverIp = IPAddress.Parse(ip);
int serverPort = Convert.ToInt32(port);
IPEndPoint iep = new IPEndPoint(serverIp,serverPort);
byte [] byteMessage;
// do
// {
Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
socket.Connect(iep);
byteMessage = Encoding.ASCII.GetBytes(textBox1.Text);
socket.Send(byteMessage);
socket.Shutdown(SocketShutdown.Both);
socket.Close();
// }
// while(byteMessage!=null);
}
基于TCP协议的发送和接收端
TCP协议的接收端
using System.Net.Sockets ; // 使用到TcpListen类
using System.Threading ; // 使用到线程
using System.IO ; // 使用到StreamReader类
int port = 8000 ; // 定义侦听端口号
private Thread thThreadRead; // 创建线程,用以侦听端口号,接收信息
private TcpListener tlTcpListen; // 侦听端口号
private bool blistener = true ; // 设定标示位,判断侦听状态
private NetworkStream nsStream; // 创建接收的基本数据流
private StreamReader srRead;
private System.Windows.Forms.StatusBar statusBar1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.ListBox listBox1; // 从网络基础数据流中读取数据
private TcpClient tcClient ;
private void Listen ( )
{
try
{
tlTcpListen = new TcpListener ( port ) ; // 以8000端口号来初始化TcpListener实例
tlTcpListen.Start ( ) ; // 开始监听
statusBar1.Text = " 正在监听 " ;
tcClient = tlTcpListen.AcceptTcpClient ( ) ; // 通过TCP连接请求
nsStream = tcClient.GetStream ( ) ; // 获取用以发送、接收数据的网络基础数据流
srRead = new StreamReader(nsStream); // 以得到的网络基础数据流来初始化StreamReader实例
statusBar1.Text = " 已经连接! " ;
while ( blistener ) // 循环侦听
{
string sMessage = srRead.ReadLine(); // 从网络基础数据流中读取一行数据
if ( sMessage == " STOP " ) // 判断是否为断开TCP连接控制码
{
tlTcpListen.Stop(); // 关闭侦听
nsStream.Close(); // 释放资源
srRead.Close();
statusBar1.Text = " 连接已经关闭! " ;
thThreadRead.Abort(); // 中止线程
return ;
}
string sTime = DateTime.Now.ToShortTimeString ( ) ; // 获取接收数据时的时间
listBox1.Items.Add ( sTime + " " + sMessage ) ;
}
}
catch ( System.Security.SecurityException )
{
MessageBox.Show ( " 侦听失败! " , " 错误 " ) ;
}
}
// 开始监听
private void button1_Click( object sender, System.EventArgs e)
{
thThreadRead = new Thread ( new ThreadStart ( Listen ) );
thThreadRead.Start(); // 启动线程
button1.Enabled = false ;
}
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
try
{
tlTcpListen.Stop(); // 关闭侦听
nsStream.Close();
srRead.Close(); // 释放资源
thThreadRead.Abort(); // 中止线程
}
catch {}
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}
TCP协议的发送端
using System.Net.Sockets; // 使用到TcpListen类
using System.Threading; // 使用到线程
using System.IO; // 使用到StreamWriter类
using System.Net; // 使用IPAddress类、IPHostEntry类等
private StreamWriter swWriter; // 用以向网络基础数据流传送数据
private NetworkStream nsStream; // 创建发送数据的网络基础数据流
private TcpClient tcpClient;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.StatusBar statusBar1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2; // 通过它实现向远程主机提出TCP连接申请
private bool tcpConnect = false ; // 定义标识符,用以表示TCP连接是否建立
// 连接
private void button1_Click( object sender, System.EventArgs e)
{
IPAddress ipRemote ;
try
{
ipRemote = IPAddress.Parse ( textBox1.Text ) ;
}
catch // 判断给定的IP地址的合法性
{
MessageBox.Show ( " 输入的IP地址不合法! " , " 错误提示! " ) ;
return ;
}
IPHostEntry ipHost ;
try
{
ipHost = Dns.Resolve ( textBox1.Text ) ;
}
catch // 判断IP地址对应主机是否在线
{
MessageBox.Show ( " 远程主机不在线! " , " 错误提示! " ) ;
return ;
}
string sHostName = ipHost.HostName ;
try
{
TcpClient tcpClient = new TcpClient(sHostName, 8000 ); // 对远程主机的8000端口提出TCP连接申请
nsStream = tcpClient.GetStream(); // 通过申请,并获取传送数据的网络基础数据流
swWriter = new StreamWriter(nsStream); // 使用获取的网络基础数据流来初始化StreamWriter实例
button1.Enabled = false ;
button2.Enabled = true ;
tcpConnect = true ;
statusBar1.Text = " 已经连接! " ;
}
catch
{
MessageBox.Show ( " 无法和远程主机8000端口建立连接! " , " 错误提示! " ) ;
return ;
}
}
// 发送
private void button2_Click( object sender, System.EventArgs e)
{
if (textBox2.Text != "" )
{
swWriter.WriteLine(textBox2.Text); // 刷新当前数据流中的数据
swWriter.Flush();
}
else
{
MessageBox.Show( " 发送信息不能为空! " , " 错误提示! " );
}
}
// 清理所有正在使用的资源。
protected override void Dispose( bool disposing )
{
if ( tcpConnect )
{
swWriter.WriteLine ( " STOP " ) ; // 发送控制码
swWriter.Flush (); // 刷新当前数据流中的数据
nsStream.Close (); // 清除资源
swWriter.Close ();
}
if ( disposing )
{
if (components != null )
{
components.Dispose();
}
}
base .Dispose( disposing );
}