import java.util.*;
interface Games {
void play();
}
interface GamesFactory {
Games getGames();
}
class CoinToss implements Games {
Random rand = new Random();
public void play() {
System.out.println("Toss Coin: ");
switch(rand.nextInt(2)) {
case 0 : System.out.println("Heads"); return;
case 1 : System.out.println("Tails"); return;
default: System.out.println("OnEdge"); return;
}
}
}
class CoinTossFactory implements GamesFactory {
public Games getGames() {
return new CoinToss();
}
}
class DiceThrow implements Games {
Random rand = new Random();
public void play() {
System.out.println("Throw Dice: " + (rand.nextInt(6) + 1));
}
}
class DiceThrowFactory implements GamesFactory {
public Games getGames() {
return new DiceThrow();
}
}
public class Games19 {
public static void playGame(GamesFactory factory) {
Games g = factory.getGames();
g.play();
}
public static void main(String [] args) {
playGame(new CoinTossFactory());
playGame(new DiceThrowFactory());
}
}