1、以CC开头的类从此去掉CC,如:
举个例子,创建一个精灵的方式:
2、clone() 替代 copy(), 这个我用的不多,所以也就不多交代了;
3、Director的单例换成getInstance() 和 destroyInstance();
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4、新的触摸机制,先贴一段代码给大家看看,可能是下一篇或者下下篇我会详细讲下新的触摸机制的。(嘻嘻,搞得我好像很牛逼哄哄的样子)
5、还有一些杂七杂八的东西,本人理解的不透,也就不发出来献丑了,最后将CCType.h 里的一些变动贴出来,让我们愉快的结束这篇博文。
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<code>| v2.
1
| v3.
0
|
| CCSprite | Sprite |
| CCNode | Node |
| CCDirector | Director |
| etc... |</code>
|
举个例子,创建一个精灵的方式:
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v2.
0
CCSprite* sp = CCSprite::create();
v3.
0
auto sp = Sprite::create();
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2、clone() 替代 copy(), 这个我用的不多,所以也就不多交代了;
3、Director的单例换成getInstance() 和 destroyInstance();
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<code>| v2.
1
| v3.
0
|
| CCDirector->sharedDirector() | Director->getInstance() |
| CCDirector->endDirector() | Director->destroyInstance() |
| etc... |</code>
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4、新的触摸机制,先贴一段代码给大家看看,可能是下一篇或者下下篇我会详细讲下新的触摸机制的。(嘻嘻,搞得我好像很牛逼哄哄的样子)
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auto sprite = Sprite::create(
"file.png"
);
...
auto listener = EventListenerTouchOneByOne::create();
listener->setSwallowTouch(
true
);
listener->onTouchBegan = [](Touch* touch, Event* event) { do_some_thing();
return
true
; };
listener->onTouchMoved = [](Touch* touch, Event* event) { do_some_thing(); };
listener->onTouchEnded = [](Touch* touch, Event* event) { do_some_thing(); };
listener->onTouchCancelled = [](Touch* touch, Event* event) { do_some_thing(); };
// The priority of the touch listener is based on the draw order of sprite
EventDispatcher::getInstance()->addEventListenerWithSceneGraphPriority(listener, sprite);
// Or the priority of the touch listener is a fixed value
EventDispatcher::getInstance()->addEventListenerWithFixedPriority(listener,
100
);
// 100 is a fixed value
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5、还有一些杂七杂八的东西,本人理解的不透,也就不发出来献丑了,最后将CCType.h 里的一些变动贴出来,让我们愉快的结束这篇博文。
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<code>| v2.
1
struct names | v3.
0
struct names |
| ccColor3B | Color3B |
| ccColor4B | Color4B |
| ccColor4F | Color4F |
| ccVertex2F | Vertex2F |
| ccVertex3F | Vertex3F |
| ccTex2F | Tex2F |
| ccPointSprite | PointSprite |
| ccQuad2 | Quad2 |
| ccQuad3 | Quad3 |
| ccV2F_C4B_T2F | V2F_C4B_T2F |
| ccV2F_C4F_T2F | V2F_C4F_T2F |
| ccV3F_C4B_T2F | V3F_C4B_T2F |
| ccV2F_C4B_T2F_Triangle | V2F_C4B_T2F_Triangle |
| ccV2F_C4B_T2F_Quad | V2F_C4B_T2F_Quad |
| ccV3F_C4B_T2F_Quad | V3F_C4B_T2F_Quad |
| ccV2F_C4F_T2F_Quad | V2F_C4F_T2F_Quad |
| ccBlendFunc | BlendFunc |
| ccT2F_Quad | T2F_Quad |
| ccAnimationFrameData | AnimationFrameData |
</code>
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一些全局的定义:
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// in v2.1
ccColor3B color3B = ccc3(
0
,
0
,
0
);
ccc3BEqual(color3B, ccc3(
1
,
1
,
1
));
ccColor4B color4B = ccc4(
0
,
0
,
0
,
0
);
ccColor4F color4F = ccc4f(
0
,
0
,
0
,
0
);
color4F = ccc4FFromccc3B(color3B);
color4F = ccc4FFromccc4B(color4B);
ccc4FEqual(color4F, ccc4F(
1
,
1
,
1
,
1
));
color4B = ccc4BFromccc4F(color4F);
color3B = ccWHITE;
// in v3.0
Color3B color3B = Color3B(
0
,
0
,
0
);
color3B.equals(Color3B(
1
,
1
,
1
));
Color4B color4B = Color4B(
0
,
0
,
0
,
0
);
Color4F color4F = Color4F(
0
,
0
,
0
,
0
);
color4F = Color4F(color3B);
color4F = Color4F(color4B);
color4F.equals(Color4F(
1
,
1
,
1
,
1
));
color4B = Color4B(color4F);
color3B = Color3B::WHITE;
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继续...
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<code>| v2.
1
names | v3.
0
names |
| ccp | Point |
| ccpNeg | Point::- |
| ccpAdd | Point::+ |
| ccpSub | Point::- |
| ccpMult | Point::* |
| ccpMidpoint | Point::getMidpoint |
| ccpDot | Point::dot |
| ccpCrosss | Point::cross |
| ccpPerp | Point::getPerp |
| ccpRPerp | Point::getRPerp |
| ccpProject | Point::project |
| ccpRotate | Point::rotate |
| ccpUnrotate | Point::unrotate |
| ccpLengthSQ | Point::getLengthSq() |
| ccpDistanceSQ | Point::getDistanceSq |
| ccpLength | Point::getLength |
| ccpDistance | Point::getDistance |
| ccpNormalize | Point::normalize |
| ccpForAngle | Point::forAngle |
| ccpToAngle | Point::getAngle |
| ccpClamp | Point::getClampPoint |
| ccpFromSize | Point::Point |
| ccpCompOp | Point::compOp |
| ccpLerp | Point::lerp |
| ccpFuzzyEqual | Point::fuzzyEqual |
| ccpCompMult | Point::Point |
| ccpAngleSigned | Point::getAngle |
| ccpAngle | Point::getAngle |
| ccpRotateByAngle | Point::rotateByAngle |
| ccpLineInersect | Point::isLineIntersect |
| ccpSegmentIntersect | Point::isSegmentIntersect |
| ccpIntersectPoint | Point::getIntersectPoint |
| CCPointMake | Point::Point |
| CCSizeMake | Size::Size |
| CCRectMake | Rect::Rect |
| PointZero | Point::ZERO |
| SizeZero | Size::ZERO |
| RectZero | Rect::ZERO |
| TiledGrid3DAction::tile | TiledGrid3DAction::getTile |
| TiledGrid3DAction::originalTile | TiledGrid3DAction::getOriginalTile |
| TiledGrid3D::tile | TiledGrid3D::getTile |
| TiledGrid3D::originalTile | TiledGrid3D::getOriginalTile |
| Grid3DAction::vertex | Grid3DAction::getVertex |
| Grid3DAction::originalVertex | Grid3DAction::getOriginalVertex |
| Grid3D::vertex | Grid3D::getVertex |
| Grid3D::originalVertex | Grid3D::getOriginalVertex |
| Configuration::sharedConfiguration | Configuration::getInstance |
| Configuration::purgeConfiguration | Configuration::destroyInstance() |
| Director::sharedDirector() | Director::getInstance() |
| FileUtils::sharedFileUtils | FileUtils::getInstance |
| FileUtils::purgeFileUtils | FileUtils::destroyInstance |
| EGLView::sharedOpenGLView | EGLView::getInstance |
| ShaderCache::sharedShaderCache | ShaderCache::getInstance |
| ShaderCache::purgeSharedShaderCache | ShaderCache::destroyInstance |
| AnimationCache::sharedAnimationCache | AnimationCache::getInstance |
| AnimationCache::purgeSharedAnimationCache | AnimationCache::destroyInstance |
| SpriteFrameCache::sharedSpriteFrameCache | SpriteFrameCache::getInstance |
| SpriteFrameCache:: purgeSharedSpriteFrameCache | SpriteFrameCache::destroyInstance |
| NotificationCenter::sharedNotificationCenter | NotificationCenter::getInstance |
| NotificationCenter:: purgeNotificationCenter | NotificationCenter::destroyInstance |
| Profiler::sharedProfiler | Profiler::getInstance |
| UserDefault::sharedUserDefault | UserDefault::getInstance |
| UserDefault::purgeSharedUserDefault | UserDefault::destroyInstance |
| Application::sharedApplication | Application::getInstance |
| ccc3() | Color3B() |
| ccc3BEqual() | Color3B::equals() |
| ccc4() | Color4B() |
| ccc4FFromccc3B() | Color4F() |
| ccc4f() | Color4F() |
| ccc4FFromccc4B() | Color4F() |
| ccc4BFromccc4F() | Color4B() |
| ccc4FEqual() | Color4F::equals() |
| ccWHITE | Color3B::WHITE |
| ccYELLOW | Color3B::YELLOW |
| ccBLUE | Color3B::BLUE |
| ccGREEN | Color3B::GREEN |
| ccRED | Color3B::RED |
| ccMAGENTA | Color3B::MAGENTA |
| ccBLACK | Color3B::BLACK |
| ccORANGE | Color3B::ORANGE |
| ccGRAY | Color3B::GRAY |
| kBlendFuncDisable | BlendFunc::BLEND_FUNC_DISABLE |</code>
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