一般使用CCSprite
四步骤:
1、初始化
2、检测
3、设置坐标点
4、加入当前图层
代码:
// Add add a splash screen, show the cocos2d splash image.
CCSprite* pSprite = CCSprite::create("test.png");
CC_BREAK_IF(! pSprite);
// Place the sprite on the center of the screen
pSprite->setPosition(ccp(size.width/2, size.height/2));
// Add the sprite to HelloWorld layer as a child layer.
this->addChild(pSprite, 0);