数据结构篇:邻接表基础(C#)

 今天突发奇想利用C#实现邻接表(供参考),基本思想是把C++/C语言中的结构体改成类,基本思路一致,参考C++版

https://blog.csdn.net/qq_15020543/article/details/84178417

还是以这张图为例,我们在C#里面实现

using System;
using UnityEngine;
 
    /// <summary>
    /// 地图邻接表结构
    /// </summary>
    public class AdjacencyList
    {
        /// <summary>
        /// 边表结点
        /// </summary>
        public class EdgeNode
        {
            /// <summary>
            /// 顶点在数组中的下标
            /// </summary>
            public int adjvex;
 
            /// <summary>
            /// 指向下一个边表结点
            /// </summary>
            public EdgeNode next;
 
            /// <summary>
            /// 边表结点的构造函数
            /// </summary>
            /// <param name="adjvex">顶点在数组中的下标</param>
            public EdgeNode(int adjvex)
            {
                this.adjvex = adjvex;
            }
        }
 
        /// <summary>
        /// 顶点表
        /// </summary>
        public class VertexNode
        {
            /// <summary>
            /// 顶点储存的数据
            /// </summary>
            public string _fruitType;
 
            /// <summary>
            /// 指向的第一个顶点
            /// </summary>
            public EdgeNode _firstEdge;
 
            /// <summary>
            /// 顶点表的构造函数
            /// </summary>
            /// <param name="_fruitType">所代表的水果种类</param>
            public VertexNode(string _fruitType)
            {
                this._fruitType = _fruitType;
                this._firstEdge = null;
            }
        }
 
        /// <summary>
        /// 邻接表
        /// </summary>
        public class GraphAdjList
        {
            /// <summary>
            /// 顶点结点数组
            /// </summary>
            public VertexNode[] _vertexNodes;
 
            /// <summary>
            /// 顶点数,边数
            /// </summary>
            public int numVertexes, numEdges;
 
            public GraphAdjList(int numVertexes, int numEdges, string fruits)
            {
                this.numVertexes = numVertexes;
                this.numEdges = numEdges;
                string[] fruit = fruits.Split(',');
                _vertexNodes = new VertexNode[numEdges];
                for (int i = 0; i < this.numVertexes; i++)
                {
                    _vertexNodes[i] = new VertexNode(fruit[i]);
                }
            }
        }
 
        /// <summary>
        /// 创建邻接表
        /// </summary>
        private GraphAdjList graphAdjList = new GraphAdjList(4, 5, "A,B,C,D") { };
 
        /// <summary>
        /// 初始化边联系,无向邻接表即为双向邻接表
        /// </summary>
        /// <param name="fromVertexNode">起始顶点结点</param>
        /// <param name="toVertexNode">目标顶点结点</param>
        public void InitEdges(int fromVertexNode, int toVertexNode)
        {
            EdgeNode temp = new EdgeNode(fromVertexNode) {next = graphAdjList._vertexNodes[toVertexNode]._firstEdge};
            graphAdjList._vertexNodes[toVertexNode]._firstEdge = temp;
            temp = new EdgeNode(toVertexNode) {next = graphAdjList._vertexNodes[fromVertexNode]._firstEdge};
            graphAdjList._vertexNodes[fromVertexNode]._firstEdge = temp;
        }
 
        /// <summary>
        /// 正式开始创建邻接表
        /// </summary>
        public void CreateAlGraph()
        {
            InitEdges(0, 1);
            InitEdges(0, 2);
            InitEdges(0, 3);
            InitEdges(2, 1);
            InitEdges(2, 3);
        }
 
        /// <summary>
        /// 展示邻接表
        /// </summary>
        public void ShowALGraph()
        {
            for (int i = 0; i < graphAdjList.numVertexes; i++)
            {
                Debug.Log("顶点" + i + "为:" + graphAdjList._vertexNodes[i]._fruitType + "--FirstEdge--");
                EdgeNode temp = new EdgeNode(0);
                temp = graphAdjList._vertexNodes[i]._firstEdge;
                while (temp != null)
                {
                    Debug.Log(temp.adjvex + "--Next--");
                    temp = temp.next;
                }
 
                Debug.Log("END " + graphAdjList._vertexNodes[i]._fruitType);
            }
        }
    }

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