首先引用类
using UnityEngine.EventSystems;
using UnityEngine.UI;
创建Button并绑定事件。
void Start
{
Button button;
button.onClick.AddListener(()=>
{
Debug.Log("自动点击事件触发测试");
});
}
脚本中自动调用:
ExecuteEvents.Execute(button.gameObject,new PointerEventData(EventSystem.current),ExecuteEvents.pointerClickHandler);
完毕!