newLayerMenu->schedule(schedule_selector(GameGuanKaLayer::bling),2.0f);
//新手礼包一闪一闪
void GameGuanKaLayer::bling(float fDelta){
CCActionInterval* scaleTo = CCScaleTo::create(0.5, 1.03);
CCActionInterval* scaleBack = CCScaleTo::create(0.5,1);
runAction(CCSequence::create(scaleTo, scaleBack, NULL));
}
cocos2dx中,给控件设置一个定时器
最新推荐文章于 2023-08-01 13:40:19 发布