#include<opencv2/opencv.hpp>
#include<iostream>
#include<vector>
using namespace cv;
using namespace std;
int g_nMinThred = 128, g_nMaxThred = 255;
int g_nThick = 0;
int main()
{
Mat srcImage = imread("group.jpg");
namedWindow("【原图】", 0);
imshow("【原图】", srcImage);
createTrackbar("minthred", "【原图】", &g_nMinThred, 255, 0);
createTrackbar("maxthred", "【原图】", &g_nMaxThred, 255, 0);
createTrackbar("thick", "【原图】", &g_nThick, 100, 0);
//先对图像进行空间的转换(为了之后要提取二值图像)
Mat grayImage;
cvtColor(srcImage, grayImage, CV_BGR2GRAY);
//对图像进行滤波,达到较好的效果
GaussianBlur(grayImage, grayImage, Size(3, 3), 0, 0);
imshow("【滤波后的图像】", grayImage);
char key;
while (1)
{
//用边缘检测的方式获取二值图像
Mat cannyImage;
Canny(grayImage, cannyImage, g_nMinThred, g_nMaxThred, 3);
//在二值图像中提取轮廓
vector<vector<Point>> contours;
vector<Vec4i> hierarchy;
findContours(cannyImage, contours, hierarchy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(0, 0));
//对每个轮廓的点集 找逼近多边形
vector<vector<Point>> approxPoint(contours.size());
/*Mat drawImage = Mat::zeros(srcImage.size(), CV_8UC3);*/
for (int i = 0; i < (int)contours.size(); i++)
{
//rect变量中得到了矩形
Rect rect = boundingRect(contours[i]);
//根据得到的矩形 绘制矩形
rectangle(cannyImage, rect, Scalar(255, 255, 255), g_nThick + 1);
}
imshow("【绘制后的图像】", cannyImage);
key = waitKey(1);
if (key == 27)
break;
}
return 0;
}
opencv3返回外部矩形边界在图像中的应用-滚动条
最新推荐文章于 2020-01-08 12:29:40 发布