c++[函数模板、类模板]

c++模板:类型参数化

函数模板:参数的类型不具体指定,用通用类型替代。在调用时,编译器会根据实参的类型推导出形参的类型

函数模板:

#include <iostream>
#include <string>
#include <string.h>
#include <stdlib.h>
using namespace std;

void swap(int &x, int &y)
{
    int tmp = x;
    x = y;
    y = tmp;
}
void swap(char &x, char &y)
{
    char tmp = x;
    x = y;
    y = tmp;
}

// 函数模板实现
template <class T>  // 定义一个模板 模板的通用类型为T
void swap_temp(T &a, T &b)
{
    T tmp = a;
    a = b;
    b = tmp;
}


void test01()
{
    // int a = 1;
    // int b = 2;
    // swap(a,b);
    // cout <<a << " " << b<< endl;

    // char a = '1';
    // char b = '2';
    // cout <<a << " " << b<< endl;
    // swap(a,b);
    // cout <<a << " " << b<< endl;

    int c =1;
    int d =2;
    char c1 = 'a';
    char d2 = 'b';
    swap_temp(c,d);
    swap_temp(c1,d2);
    cout<< c<<" "<<d<<endl;
    cout<< c1<<" "<<d2<<endl;

}

int main()
{
    test01();
    return 0;
}

类模板:

#include <iostream>
#include <string>
#include <string.h>
#include <stdlib.h>
using namespace std;

template <class T1, class T2>
class Animal
{
public:
    Animal(T1 a, T2 b)
    {
        age = a;
        data = b;
    }
    T1 age;
    T2 data;
};


template <class T1, class T2>
void show(Animal<T1,T2> &p)
{
    cout<< p.age << " " << p.data << endl;
}

template <class T1>
void show1(T1 &p)
{
    cout<< p.age << " " << p.data << endl;
}


void test01()
{
    // 类模板不能自动类型推导
    Animal<int,int> dog(10,11);
    show(dog);
    show1(dog);
    Animal<int,string> cat(4,"lili");
    show(cat);
    show1(cat);
}

int main()
{
    test01();
    return 0;
}

类模板和继承
示例:

#include <iostream>
#include <string>
#include <string.h>
#include <stdlib.h>
using namespace std;

template <class T>
class Base
{
public:
    Base(T a)
    {
        this->a = a;
    }
    T a;
};

class Son1:public Base<int>
{
public:
    Son1(int x1, int a):Base<int>(a),x(x1)
    {}
    int x;
};

template <class T1, class T2>
class Son2:public Base<T2>
{
public:
    Son2(T1 x1, T2 a):Base<T2>(a), x(x1)
    {}
    T1 x;
};

void test01()
{
    Son1 p(10,20);
    Son2<int,string> p2(10,"lucy");
    cout << p2.x << " " << p2.a << endl;
}

int main()
{
    test01();
    return 0;
}

类模板成员函数类内实现
类模板成员函数类外实现

举例:

#include <iostream>
#include <string>
#include <string.h>
#include <stdlib.h>
using namespace std;

template <class T1, class T2>
class Person
{
public:
    Person(T1 a, T2 b)
    {
        this->a = a;
        this->b = b;
    }
    void show()
    {
        cout << a <<" "<< b << endl;
    }
    T1 a;
    T2 b;
};



template <class T1, class T2>
class Person1
{
public:
    Person1(T1 a, T2 b);
    void show();

    T1 a;
    T2 b;
};
// 类模板的成员函数在类外实现, 需要写成函数模板
template <class T1, class T2>
Person1<T1, T2>::Person1(T1 a, T2 b)
{
    this->a = a;
    this->b = b;
}
template <class T1, class T2>
void Person1<T1, T2>::show()
{
    cout << a <<" "<< b << endl;
}



void test01()
{
    Person<int,int> p1(1,2);
    p1.show();

    Person1<int,int> p12(11,22);
    p12.show();

}

int main()
{
    test01();
    return 0;
}

类模板和友元

举例:

#include <iostream>
#include <string>
#include <string.h>
#include <stdlib.h>
using namespace std;

template <class T1, class T2>
class Person;

template <class T1, class T2>
void showPerson1(Person<T1, T2> &p);


template <class T1, class T2>
void showPerson(Person<T1, T2> &p)
{
    cout<<p.a <<" " << p.b << endl;
}




template <class T1, class T2>
class Person
{
    friend void showPerson1<>(Person<T1, T2> &p);
    friend void showPerson<>(Person<T1, T2> &p);
    friend void showPerson2(Person<T1, T2> &p)  // 定义一个全局函数并声明为类的友元
    {
        cout<<p.a <<" " << p.b << endl;
    }
public:
    Person(T1 a, T2 b)
    {
        this->a = a;
        this->b = b;
    }
private:
    T1 a;
    T2 b;
};

template <class T1, class T2>
void showPerson1(Person<T1, T2> &p)
{
    cout<<p.a <<" " << p.b << endl;
}

void test01()
{
    Person<int, string> p(10, "lucy");
    showPerson(p);
    showPerson1(p);
    showPerson2(p);
}

int main()
{
    test01();
    return 0;
}

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