3ds Max在导出模型时出现以下错误
错误报告:
One or more objects in the scene has local axes that are not perpendicular to each other (non-orthogonal).
The FBX plug-in only supports orthogonal (or perpendicular) axes and will not correctly import or export any transformations that involve non-perpendicular local axes.
This can create an inaccurate appearance with the affected objects:
-模型名1
-模型名2
-模型名3
翻译:
场景中的一个或多个对象具有彼此不垂直(非正交)的局部轴。
FBX插件仅支持正交(或垂直)轴,不会正确导入或导出涉及非垂直局部轴的任何变换。
这可能会对受影响的对象造成不准确的外观:
-模型名1
-模型名2
-模型名3
解决:
选中出错的模型→调整轴→重置变换