using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
/*****************************
* 概要:随机数
* 设计者:DuanXuWen
* 设计时间:20180309
* 版本:0.1
* 修改者:
* 修改时间:
* ***************************/
namespace Common
{
public class RandomHelper
{
/// <summary>
/// 默认10000000
/// </summary>
private static int _maxNumb = 10000000;
/// <summary>
/// 默认10000000
/// </summary>
public static int MaxNumb
{
get
{
return _maxNumb;
}
set
{
_maxNumb = value;
}
}
/// <summary>
/// 返回小于指定最大值的非负随机数
/// </summary>
/// <returns></returns>
public static int GetRandomNumb()
{
return GetRandomNumb(MaxNumb);
}
/// <summary>
/// 返回小于指定最大值的非负随机数
/// </summary>
/// <param name="maxNumb"></param>
/// <returns></returns>
public static int GetRandomNumb(int maxNumb)
{
byte[] bytes = new byte[4];
System.Security.Cryptography.RNGCryptoServiceProvider rng = new System.Security.Cryptography.RNGCryptoServiceProvider();
rng.GetBytes(bytes);
//生成随机种子,避免短时间产生相同随机数
int seed = BitConverter.ToInt32(bytes, 0);
Random rd = new Random(seed);
return rd.Next(maxNumb);
}
}
}