转:ButtonEx扩展按钮组件,添加右键点击支持

原文出自:https://www.cnblogs.com/SouthBegonia/p/16093683.html

添加了右键支持,但是只有单击,注意不要跟项目中其他鼠标右键的功能冲突,鼠标中键也需要的话自己改造一下就行了

using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
#if UNITY_EDITOR
using UnityEditor;
#endif

/*
 * ButtonEx扩展按钮组件
 *
 * 【功能】
 *     - 多种按钮交互事件
 *     - Button无损转ButtonEx(Button右上角三个点设置里调用)
 */

/// <summary>
/// 扩展按钮组件
/// </summary>
[AddComponentMenu("UI/ButtonEx")]
public class ButtonEx : Button
{
    /// <summary>
    /// 按钮交互事件枚举
    /// </summary>
    [System.Flags]
    public enum EventType
    {
        Click = 1 << 0,
        LongClick = 1 << 1,
        Down = 1 << 2,
        Up = 1 << 3,
        Enter = 1 << 4,
        Exit = 1 << 5,
        DoubleClick = 1 << 6,
    }

    [SerializeField] private EventType m_EventType = EventType.Click;
    /// <summary>
    /// 长按判定时间
    /// </summary>
    public float onLongWaitTime = 0.2f;

    /// <summary>
    /// 是否重复抛出长按事件(false:长按onLongWaitTime后只触发一次onLongClick  true:从onDown起,每onLongWaitTime触发一次onLongClick)
    /// </summary>
    public bool onLongContinue = false;

    /// <summary>
    /// 双击判定时间(两次OnDown的间隔时间小于此值即判定为一次双击,但完全不影响onClick的触发)
    /// </summary>
    public float onDoubleClickTime = 0.5f;


    /*[SerializeField]
    private ButtonClickedEvent m_OnClick = new ButtonClickedEvent(); //点击事件*/

    [SerializeField] private ButtonClickedEvent m_OnEnterLongClick = new ButtonClickedEvent(); //长按事件(触发一次)
    
    [SerializeField] private ButtonClickedEvent m_OnLongClick = new ButtonClickedEvent(); //长按事件(触发一次)

    [SerializeField] private ButtonClickedEvent m_OnDown = new ButtonClickedEvent(); //按下事件

    [SerializeField] private ButtonClickedEvent m_OnUp = new ButtonClickedEvent(); //抬起事件

    [SerializeField] private ButtonClickedEvent m_OnEnter = new ButtonClickedEvent(); //进入事件

    [SerializeField] private ButtonClickedEvent m_OnExit = new ButtonClickedEvent(); //移出事件

    [SerializeField] private ButtonClickedEvent m_onDoubleClick = new ButtonClickedEvent(); //双击事件
    
    [SerializeField] private ButtonClickedEvent m_onRightClick = new ButtonClickedEvent(); //右键点击事件
    
    [SerializeField] private ButtonClickedEvent m_OnClickEx = new ButtonClickedEvent(); //左键点击事件

    private Coroutine log;

    private bool isPointerDown = false;
    private bool isPointerInside = false;

    private bool isEnterButton;
    #region 对外属性

    /// <summary>
    /// 是否被按下
    /// </summary>
    public bool isDown
    {
        get { return i
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