Raw 图像转png

 

 

问题解决  源于:

https://stackoverflow.com/questions/6413744/looking-to-access-16-bit-image-data-in-javascript-webgl

 

 

当前时封装了一个组件

专门用于原始图像转png 图像

全局引入 pngtoy库  然后直接在组件中使用

浏览器不支持显示16bit的原始图像

需要用到pngtoy 这个库  链接:https://github.com/xgds/pngtoy

组件代码 

rawtopng.vue

<template>
  <div>
    <canvas style="display:none" id="c"></canvas>
    <img class="image_smail" :src="image_canvas" alt />
  </div>
</template>

<script>
export default {
  props: ["image_src"],
  data() {
    return {
      drawerVisible: false,
      image_canvas: "ccccc",
    };
  },
  components: {},
  mounted() {
    var dataObj;
    let image_src = this.image_src;
    let image_canvas = '';
    let c = document.getElementById("c");
    let ctx = c.getContext("2d");
    let imgCanvace = new Image();
    var img = new PngImage();
    imgCanvace.crossOrigin = "Anonymous";
    img.crossOrigin = "Anonymous";
    var buffer;
    let maxG = 0;
    let bufferold = [];
    img.onload = function () {
      var pngtoy = this.pngtoy;
      dataObj = pngtoy.decode().then(function (results) {
        c.width = results.width;
        c.height = results.height;
        console.log("image---", c);
        buffer = new Uint16Array(results.bitmap);

        if (results.depth > 8) {
          for (var i = 0, j; i < buffer.length; i++) {
            j = buffer[i];
            buffer[i] = ((j & 0xff) << 8) | ((j & 0xff00) >> 8);
            maxG = Math.max(maxG, buffer[i]);
          }
          for (var i = 0; i < buffer.length; i++) {
            buffer[i] = (buffer[i] / maxG) * 255;
          }
        }
        imgCanvace.src = image_src;
      });
    };
    img.src = image_src;
    img.onerror = function (e) {};

      let that=this
    imgCanvace.onload = function () {
      ctx.drawImage(imgCanvace, 0, 0);
      let pixels = ctx.getImageData(0, 0, c.width, c.height);
      let pixold = ctx.getImageData(0, 0, c.width, c.height);
      for (var i = 0, j = 0; i < pixels.data.length; j++, i += 4) {
        pixels.data[i] = buffer[j];
        pixels.data[i + 1] = buffer[j];
        pixels.data[i + 2] = buffer[j];
      }
      ctx.putImageData(pixels, 0, 0);
      //异步执行
      //将画布上已经置灰的图变成图片链接
      setTimeout(function () {
       image_canvas = c.toDataURL("image/png");
      that.image_canvas=image_canvas
      }, 500);
    };
  },
  methods: {
  },
};
</script>
<style  lang="scss" scoped>
.image_smail{
  width: 450px;
}
</style>

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值