douglas peucker递归分治

vs2015 c++11 standard or later


1. geometry.h

#ifndef GEOMERTY_H_
#define GEOMETRY_H_

#include <deque>

union Point
{
	struct
	{
		float x, y;
	};
	float compo[2];
};

typedef std::deque<Point> PointList;

#endif // !GEOMERTY_H_


2. dauglas_peucker.hpp

#ifndef DOUGLAS_PEUCKER_HPP_
#define DOUGLAS_PEUCKER_HPP_

#include "geometry.h"
#include <vector>
#include <math.h>
#include <algorithm>

struct _Simple_Point// 递归函数中使用的点结构
{
	float x, y;
	unsigned i;// 递归后顺序被打乱,故保存序号
};

typedef std::vector<_Simple_Point> _Point_List;

void _douglas_peucker(_Point_List & output, float limit, _Point_List::const_iterator left, _Point_List::const_iterator right)
{
	if (output.empty())// 先加入首尾两点
	{
		output.push_back(*left);
		output.push_back(*right);
	}
	if (right - left <= 1)// 已相邻
	{
		return;
	}
	float c2 = (right->x - left->x) * (right->x - left->x) + (right->y - left->y) * (right->y - left->y);
	bool all_in_limit = true;
	float max_h = 0.0f;
	_Point_List::const_iterator max_val_iter;
	for (_Point_List::const_iterator iter = left + 1; iter < right; ++iter)
	{
		float a2 = (iter->x - right->x) * (iter->x - right->x) + (iter->y - right->y) * (iter->y - right->y);
		float b2 = (iter->x - left->x) * (iter->x - left->x) + (iter->y - left->y) * (iter->y - left->y);
		float cosine = (b2 + c2 - a2) / (2.0f * sqrtf(b2) * sqrtf(c2));
		float sine = sqrtf(1.0f - cosine * cosine);
		float h = sqrtf(b2) * sine;
		if (h > limit && h > max_h)
		{
			max_h = h;
			max_val_iter = iter;
			if (all_in_limit)
				all_in_limit = false;
		}
	}
	if (all_in_limit)
	{
		return;
	}
	else
	{
		output.push_back(*max_val_iter);
	}
	// 分治
	_douglas_peucker(output, limit, left, max_val_iter);
	_douglas_peucker(output, limit, max_val_iter, right);
}

PointList DouglasPeucker(const PointList & input, float limit)
{
	if (input.size() < 2)
	{
		return input;
	}
	_Point_List list(input.size());
	for (size_t i = 0; i < input.size(); i++)
	{
		list[i].x = input[i].x;
		list[i].y = input[i].y;
		list[i].i = i;
	}
	_Point_List outlist;
	_douglas_peucker(outlist, limit, list.cbegin(), list.cend() - 1);
	std::sort(outlist.begin(), outlist.end(), [](const _Simple_Point & p1, const _Simple_Point & p2) ->bool {return p1.i < p2.i; });// sort()不能cbegin(), cend()
	PointList pointlist(outlist.size());
	for (size_t i = 0; i < pointlist.size(); i++)
	{
		pointlist[i].x = outlist[i].x;
		pointlist[i].y = outlist[i].y;
	}
	return pointlist;
}

#endif // !DOUGLAS_PEUCKER_HPP_


2. test_main.cpp

#include "douglas_peucker.hpp"
#include <stdio.h>

int main()
{
	PointList pointlist =
	{
		{ 0, 0 },
		{ 1, 1 },
		{ 2, 10 },
		{ 3, 5 },
		{ 4, 2 },
		{ 5, 1 },
		{ 6, 2 },
		{ 7, 8 },
		{ 8, 11 },
		{ 9, 0 }
	};

	PointList outlist = DouglasPeucker(pointlist, 2.0f);
	for (auto point : outlist)
	{
		printf("{%f, %f}\n", point.x, point.y);
	}

	getchar();
	return 0;
}

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