一般在相机里面进行设置
camerasetReferenceFrame(osg::Transform::ABSOLUTE_RF_INHERIT_VIEWPOINT);//设置为绝对位置后,方可生效
//设置相机视点
osg::Vec3d eyev(avgx-100,avgy-100,800);
osg::Vec3d centerv(centerx,centery,100);
osg::Vec3d upv(upx,upy,upz);
camera1->setProjectionMatrixAsPerspective(90.0,1.0,0.1,1000);
camera1->setViewMatrixAsLookAt(eyev,centerv,upv);