local direc=0.3
function love.load()
speed = 500
x = 200
y = 200
end
function love.update(dt)
if love.keyboard.isDown("right") then
x = x+speed*dt
elseif love.keyboard.isDown("left") then
x =x - speed * dt
elseif love.keyboard.isDown("up") then
y = y -speed*dt
elseif love.keyboard.isDown("down") then
y = y + speed*dt
end
end
function love.draw()
love.graphics.circle("fill",x,y,10)
end
love2d 代码库(一):自由的ball
最新推荐文章于 2024-10-01 17:54:24 发布