基于UDP协议下的客户端与服务器之间的通信

1、myhead.h

#ifndef _MYHEAD_H_
#define _MYHEAD_H_

#include <string.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>


#define MYPORT 6666
#define MYADDR "192.168.1.100"

#endif

2、udp_client.c

#include "myhead.h"

int main()
{
	int sockfd = 0;
	int ret = 0;
	int recvcnt = 0;
	int sendcnt = 0;
	char recvbuff[20] = {0};
	char sendbuff[20] = {0};
	
	struct sockaddr_in server_addr;
	
	sockfd = socket(AF_INET,SOCK_DGRAM,0);
	if(sockfd == -1)
	{
		perror("socket");
		return -1;
	}
	printf("socket sucessfully...\n");
	
	bzero(&server_addr,sizeof(server_addr));
	server_addr.sin_family = AF_INET;
	server_addr.sin_port = htons(MYPORT);
	server_addr.sin_addr.s_addr = inet_addr(MYADDR);
	
	while(1)
	{
		memset(sendbuff,0,sizeof(sendbuff));

		printf("plaese input data:\n");
		scanf("%s",sendbuff);
//		sendcnt = send(sockfd,sendbuff,strlen(sendbuff),0);
//		sendcnt = write(sockfd,sendbuff,strlen(sendbuff));
		sendcnt = sendto(sockfd,sendbuff,strlen(sendbuff),0,(struct sockaddr*)&server_addr,sizeof(server_addr));

		if(sendcnt == -1)
		{
			perror("send");
		}
		else
		{
			printf("client send %d bytess :%s\n",sendcnt,sendbuff);
		}
		/*memset(recvbuff,0,sizeof(recvbuff));
		recvcnt = read(sockfd,recvbuff,sizeof(recvbuff));
		if(recvcnt == -1)
		{
			perror("recevive");
			return -1;
		}
		else
		{
			printf("recieve %d bytes :%s\n",recvcnt,recvbuff);
		}
*/
		if(strcmp(sendbuff,"end") == 0)
		{
			break;
		}
	}
	close(sockfd);
}
3、udp_server.c

#include "myhead.h"

int main()
{
	int sockfd = 0;
	int ret = 0;
	int recvcnt = 0;
	int sendcnt = 0;
	char recvbuff[20] = {0};
	char sendbuff[20] = {0};
	
	struct sockaddr_in server_addr;
	struct sockaddr_in client_addr;
	socklen_t len = sizeof(server_addr);
	
	sockfd = socket(AF_INET,SOCK_DGRAM,0);
	if(sockfd == -1)
	{
		perror("socket");
		return -1;
	}
	printf("socket sucessfully...\n");
	
	bzero(&server_addr,sizeof(server_addr));
	server_addr.sin_family = AF_INET;
	server_addr.sin_port = htons(MYPORT);
	server_addr.sin_addr.s_addr = inet_addr(MYADDR);
	
	ret = bind(sockfd,(struct sockaddr *)&server_addr,sizeof(server_addr));
	if(ret == -1)
	{
		perror("bind");
		return -1;
	}
	printf("bind sucessfully...\n");

	while(1)
	{
		memset(recvbuff,0,sizeof(recvbuff));
	//	recvcnt = recv(clientfd,recvbuff,sizeof(recvbuff),0);
	//	recvcnt = read(clientfd,recvbuff,sizeof(recvbuff));
		recvcnt = recvfrom(sockfd,recvbuff,sizeof(recvbuff),0,(struct sockaddr*)&client_addr,&len);

		if(recvcnt == -1)
		{
			perror("receive");
			return -1;
		}
		else
		{
			printf("receive %d bytes from client: %s\n",recvcnt,recvbuff);
		}
		if(strcmp(recvbuff,"end") == 0)
		{
			break;
		}
	}
	close(sockfd);
	return 0;
}



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