手柄开发详解

1.打开项目,terminal中输
python tool.py -s app_cmd_vel_response -p app_cmd_vel
注:-s 订阅app_cmd_vel_response话题 -p 发布app_cmd_vel话题

2.在app_cmd_vel_controller.py中初始化手柄

import global_values
import threading
import pygame
import json
import time
from Dxr_log.log import *

class dxr_joystick(object):

    def __init__(self):
        self.change_times = 16
        self.max_v = 2.8
        self.max_w = 1.0
        self.now_times = 1
        self.now_max_v = self.max_v * self.now_times / self.change_times
        self.now_max_w = self.max_w * self.now_times / self.change_times
        self.v = 0
        self.w = 0
        self.run_thread = threading.Thread()
        self.enable_old = False
        self.jsonObj = {}
        self.disconnect_check_thread = threading.Thread()
        self.disconnect_protect_flag = False
        self.joystick_is_alive = False
        self.joystick = pygame.joystick
        self.follow_control_thread = threading.Thread()

3.在global_values.py中添加初始值

max_v = 2.8
max_w = 1.0
nav_follow_state = None

4.在app_cmd_vel_controller.py中赋值手柄数据

def run(self):
    self.max_v = float(global_values.max_v)
    self.max_w = float(global_values.max_w)
    self.now_times = 1
    self.now_max_v = self.max_v * self.now_times / self.change_times
    self.now_max_w = self.max_w * self.now_times / self.change_times
    self.v = 0
    self.w = 0
    self.disconnect_protect_flag = False
    self.joystick_is_alive = False
    self.run_thread = threading.Thread(target=self.joystick_initial)
    self.run_thread.daemon = True
    self.run_thread.start()

5.在app_cmd_vel_controller.py中读取手柄数据

def joystick_initial(self):
    try:
        pygame.init() //初始化pygame
        self.joystick = pygame.joystick.Joystick(0) //新建一个Joystick 对象
        temp_alive = 0
        while 1: //循环获取手柄数据
            for event_ in pygame.event.get(): //从队列中获取事件
                if not self.joystick_is_alive:
                    temp_alive = temp_alive + 1
                    if temp_alive > 10://能成功获取十次数据标志位置位true
                        self.joystick_is_alive = True
                        print_info("Joystick active success")
                if event_.type == pygame.JOYDEVICEADDED:
                    print_info("Joystick create success")
                if event_.type == pygame.JOYBUTTONDOWN:
                    button_id = event_.button //按钮id赋值
                    button = self.joystick.get_button(button_id) //获取当前按钮状态
                    print_info("button " + str(button_id) + ":" + str(button))//写入日志
                    if button_id == 3: //如果按钮id等于3,速度值加
                        if event_.type == pygame.JOYBUTTONDOWN:
                            self.start_add()
                    if button_id == 0: //如果按钮id等于0,速度值减
                        if event_.type == pygame.JOYBUTTONDOWN:
                            self.start_sub()
                    if (button_id == 6 or button_id == 1) and self.joystick_is_alive: //如果按钮id等于61并且手柄标记位为true,开启失联保护
                        if event_.type == pygame.JOYBUTTONDOWN:
                            if not self.disconnect_check_thread.is_alive():
                                self.disconnect_check_thread = threading.Thread(target=self.disconnect_protect)
                                self.disconnect_check_thread.daemon = True
                                self.disconnect_check_thread.start()
                    if button_id == 5: //如果按钮id等于5,获取跟随状态并返回改变的状态值
                        if event_.type == pygame.JOYBUTTONDOWN:
                            if not self.follow_control_thread.is_alive():
                                self.follow_control_thread = threading.Thread(target=self.follow_control_thread_poc)
                                self.follow_control_thread.daemon = True
                                self.follow_control_thread.start()

            value1 = self.joystick.get_axis(1) //获取v的值
            if -0.05 < value1 < 0.05:
                value1 = 0
            elif value1 > 0.99:
                value1 = 1
            elif value1 < -0.99:
                value1 = -1
            value2 = self.joystick.get_axis(2) //获取w的值
            if -0.05 < value2 < 0.05:
                value2 = 0
            elif value2 > 0.99:
                value2 = 1
            elif value2 < -0.99:
                value2 = -1
            # print(value1,value2)
            self.v = -self.now_max_v * value1
            self.w = self.now_max_w * value2
            # print(self.v, self.w)
            if (abs(self.v) > (0.9 * self.max_v)) and abs(value2) > 0.1:
                self.v = -round(self.now_max_v * (value1 * (1 - 0.3 * abs(value2))), 4)
            if (self.joystick.get_button(4) == 1) and self.joystick_is_alive://如果按钮id等于4被按下并且手柄标记位为true,发送线速度和角速度
                self.enable_old = True
                self.move_method()
            else:
                if self.enable_old:
                   self.enable_old = False
                   self.stop_method() //发送线速度角速度为0,让车停止
            if (pygame.joystick.get_count() <= 0) or self.disconnect_protect_flag: //如果系统无中摇杆或失联保护位为true,失联
                raise Exception("connect lost")
            time.sleep(0.1)
    except Exception as ex:
        print_error("Joystick initial error:", ex)
        self.stop_method() //发送线速度角速度为0,让车停止
        pygame.joystick.quit() //卸载 joystick 模块
        pygame.quit() //关闭pygame
        time.sleep(5)
        self.run()

6.在global_values.py中定义发布器

app_cmd_vel_publisher = Dxr_Publisher('/app_cmd_vel') //发布/app_cmd_vel话题
get_navigation_info_publisher = Dxr_Publisher('/get_navigation_info') //发布/get_navigation_info话题
ctrl_follow_publisher = Dxr_Publisher('/ctrl_follow') // 发布/ctrl_follow话题

7.在app_cmd_vel_controller.py中调用global_values中的发布器

publisher = global_values.app_cmd_vel_publisher
get_navigation_info_publisher = global_values.get_navigation_info_publisher
ctrl_follow_publisher = global_values.ctrl_follow_publisher

8.app_cmd_vel_controller.py中,增加角速度线速度

def start_add(self):
    try:
        self.now_times = self.now_times + 1
        if self.now_times > self.change_times:
            self.now_times = self.change_times
        self.now_max_v = self.max_v * self.now_times / self.change_times
        self.now_max_w = self.max_w * self.now_times / self.change_times
    except Exception as ex:
        print_error(ex)

9.减少角速度线速度

def start_sub(self):
    try:
        self.now_times = self.now_times - 1
        if self.now_times < 0:
            self.now_times = 0
        self.now_max_v = self.max_v * self.now_times / self.change_times
        self.now_max_w = self.max_w * self.now_times / self.change_times
    except Exception as ex:
        print_error(ex)

10.失联保护

def disconnect_protect(self):
    try:
        print_info("Enter disconnect_protect")
        time.sleep(0.5)
        temp = 0
        while (self.joystick.get_button(6) == 1) and (self.joystick.get_button(1) == 1):
            time.sleep(0.1)
            temp = temp + 1
            if temp > 20:
                self.disconnect_protect_flag = True
                raise Exception("disconnect_protect start")
        print_info("Out disconnect_protect")
    except Exception as ex:
        print_error(ex)

11.发送指令,停止运行

def stop_method(self):
    self.enable_old = False
    self.jsonObj = {
        "priority": 0,
        "msg": {
            "v": 0,
            "w": 0
        }
    }
    if __name__ != '__main__':
        publisher.publish(json.dumps(self.jsonObj)) //发出指令
    else:
        print_info(json.dumps(self.jsonObj))

12.发送当前角速度线速度

def move_method(self):
    self.jsonObj = {
        "priority": 0,
        "msg": {
            "v": self.v,
            "w": self.w
        }
    }
    if __name__ != '__main__':
        publisher.publish(json.dumps(self.jsonObj))
    else:
        print_info(json.dumps(self.jsonObj))

13.跟随状态检测

def follow_state_check_method(self):
    self.jsonObj = {

    }
    print_info("joystick send to nav:" + json.dumps(self.jsonObj))
    get_navigation_info_publisher.publish(json.dumps(self.jsonObj)) //发布器发布指令

14.发送开启或关闭跟随指令

def follow_control_method(self, state):
    if state: //如果state为true,开启跟随
        self.jsonObj = {
            "msg": {
                "action": 1
            }
        }
    else: //如果state为false,关闭跟随
        self.jsonObj = {
            "msg": {
                "action": 0
            }
        }
    print_info("joystick send to nav:" + json.dumps(self.jsonObj))
    ctrl_follow_publisher.publish(json.dumps(self.jsonObj)) //发布指令

15.跟随线程函数

def follow_control_thread_poc(self):
    pass
    try:
        global_values.nav_follow_state = None //导航状态置位空
        self.follow_state_check_method() //获取跟随状态
        temp = 50 //循环50次检测
        while 1:
            if not (global_values.nav_follow_state is None): //如果跟随状态为开启,发送关闭指令,如果状态为关闭,发送开启指令
                self.follow_control_method(not global_values.nav_follow_state)
                break
            else:
                time.sleep(0.1)
            temp = temp - 1
            if temp < 0:
                break
        time.sleep(0.5)
    except Exception as e:
        print_error(ex)

16.获取跟随状态回复数据并进行处理

def get_navigation_info_response_callback(data):
    print(data)
    data1 = str(data,encoding="utf-8") //转为字符串格式
    json_data = json.loads(data1)
    json_data1 =json.loads(json_data) //字符串转为json格式
    if json_data1['msg']['result'] == 1:
        global_values.nav_follow_state = True
    else:
        global_values.nav_follow_state = False

global_values.setCallback('/get_navigation_info_response', get_navigation_info_response_callback) //获取话题回复数据

17.查看话题,登录服务器
再输入mosquitto_sub -t '/topic/#'
显示
joystick2_pub: /app_cmd_vel /get_navigation_info /ctrl_follow joystick2_sub: /get_navigation_info_response
18.补充见Python Mqtt 二次封装与模块化开发

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