添加视频之前先安装QuickTime
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class MovieScript : MonoBehaviour
{
public Image image;
public MovieTexture movie;
public AudioSource audioSource;
private bool bofang = false;
void Awake()
{
image.material.mainTexture = movie;
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
if (!bofang)
{
kaishi();
bofang = true;
}
else
{
ZanTing();
bofang = false;
}
}
}
public void kaishi()
{
movie.Play();
audioSource.Play();
Debug.Log("播放");
}
public void ZanTing()
{
Debug.Log("暂停");
movie.Pause();
audioSource.Pause();
}
}