设计模式-迭代器模式

一、迭代器模式

提供一种方法顺序访问一个聚合对象(也叫集合对象,比如ArrayList)中的各个元素,而不是暴露其内部的表示。

二、设计原则

1、一个类应该只有一个引起变化的原因

2、类的每个责任都有改变的潜在区域。超过一个责任,意味着超过一个改变的区域。

3、这个原则告诉我们尽量让每个类保持单一的责任。

三、项目背景

煎饼屋餐厅要和晚餐屋餐厅合并,煎饼屋的菜单是通过数组实现的,晚餐屋的菜单是通过集合实现了,双方都不想改变自己的菜单结构,但又要呈现完整的菜单,这无疑是对两个菜单进行for循环取出,读取菜品,然后这样并不方便代码管理。

代码如下:


public class DinnerMenu {
	static final int MAX_ITEMS = 6;
	int numberOfItems = 0;
	MenuItem[] menuItems;
	
	public DinnerMenu() {
		// TODO Auto-generated constructor stub
		menuItems = new MenuItem[MAX_ITEMS];
		
		addItem("午餐A", "好吃的午餐A", true, 2.99);
		addItem("午餐B", "好吃的午餐B", true, 3.99);
		addItem("午餐C", "好吃的午餐C", true, 4.99);
		addItem("午餐D", "好吃的午餐D", true, 5.99);
		addItem("午餐E", "好吃的午餐E", true, 6.99);
		addItem("午餐F", "好吃的午餐F", true, 6.99);
	}
	
	public void addItem(String name,String description,
						boolean vegetarian,double price){
		MenuItem item = new MenuItem(name, description, vegetarian, price);
		if(numberOfItems >= MAX_ITEMS){
			System.out.println("对不起,菜单栏已满,无法再继续添加菜品");
		}else{
			menuItems[numberOfItems] = item;
			numberOfItems = numberOfItems + 1;
		}
	}
	
	public MenuItem[] getMenuItems() {
		return menuItems;
	}
	
	
}
//菜单项
public class MenuItem {
	String name;
	String description;
	boolean vegetarian;
	double price;
	
	public MenuItem(String name,
					String description,
					boolean vegetarian,
					double price) {
		this.name = name;
		this.description = description;
		this.vegetarian = vegetarian;
		this.price = price;
	}
	
	public String getName() {
		return name;
	}
	public String getDescription() {
		return description;
	}
	public boolean isVegetarian() {
		return vegetarian;
	}
	public double getPrice() {
		return price;
	}
	
	
}
//煎饼屋
public class PancakeHouseMenu {
	ArrayList<MenuItem> menuItems;
	
	public PancakeHouseMenu() {
		// TODO Auto-generated constructor stub
		menuItems = new ArrayList<MenuItem>();
		
		addItem("煎饼A", "好吃的煎饼A", true, 2.99);
		addItem("煎饼B", "好吃的煎饼B", true, 3.99);
		addItem("煎饼C", "好吃的煎饼C", true, 4.99);
		addItem("煎饼D", "好吃的煎饼D", true, 5.99);
		addItem("煎饼E", "好吃的煎饼E", true, 6.99);
	}
	
	public void addItem(String name,String description,
			boolean vegetarian,double price){
		MenuItem menuItem = new MenuItem(name, description, vegetarian, price);
		menuItems.add(menuItem);
	}

	public ArrayList<MenuItem> getMenuItems() {
		return menuItems;
	}
	
}
public class Test {
	public static void main(String[] args) {
		/*
		 * 方法看起来一样,但是调用所返回的结果却是不一样类型
		 */
		PancakeHouseMenu houseMenu = new PancakeHouseMenu();	//煎饼菜单
		ArrayList breakfastItems = houseMenu.getMenuItems();
		
		DinnerMenu dinnerMenu = new DinnerMenu();				//早晨项
		MenuItem[] lunchItems = dinnerMenu.getMenuItems();
		//都是for循环
		for(int i = 0; i < breakfastItems.size(); i++){
			MenuItem item = (MenuItem) breakfastItems.get(i);
			System.out.println(item.getName() + " ");
			System.out.println(item.getPrice() + " ");
			System.out.println(item.getDescription());
		}
		System.out.println("---------------------------------------------");
		for (int i = 0; i < lunchItems.length; i++) {
			MenuItem item = lunchItems[i];
			System.out.println(item.getName() + " ");
			System.out.println(item.getPrice() + " ");
			System.out.println(item.getDescription());
		}
	}
}

四、迭代器模式

package com.oyhp.iterator;
//自定义迭代器
public interface Iterator {
	boolean hasNext();
	Object next();
}
package com.oyhp.iterator;
//这是一个简单接口,让客户能够取得一个菜单项迭代器
public interface Menu {
	public Iterator createIterator();
}
package com.oyhp.iterator;

import com.oyhp.menu.MenuItem;

public class DinnerMenu implements Menu{
	static final int MAX_ITEMS = 6;
	int numberOfItems = 0;
	MenuItem[] menuItems;
	
	public DinnerMenu() {
		// TODO Auto-generated constructor stub
		menuItems = new MenuItem[MAX_ITEMS];
		
		addItem("午餐A", "好吃的午餐A", true, 2.99);
		addItem("午餐B", "好吃的午餐B", true, 3.99);
		addItem("午餐C", "好吃的午餐C", true, 4.99);
		addItem("午餐D", "好吃的午餐D", true, 5.99);
		addItem("午餐E", "好吃的午餐E", true, 6.99);
		addItem("午餐F", "好吃的午餐F", true, 6.99);
	}
	
	public void addItem(String name,String description,
						boolean vegetarian,double price){
		MenuItem item = new MenuItem(name, description, vegetarian, price);
		if(numberOfItems >= MAX_ITEMS){
			System.out.println("对不起,菜单栏已满,无法再继续添加菜品");
		}else{
			menuItems[numberOfItems] = item;
			numberOfItems = numberOfItems + 1;
		}
	}
	
	public Iterator createIterator(){
		return new DinnerMenuIterator(menuItems);
	}
	
}
//晚餐迭代器
import com.oyhp.menu.MenuItem;

public class DinnerMenuIterator implements Iterator{
	MenuItem[] items;
	int position = 0;
	
	public DinnerMenuIterator(MenuItem[] items) {
		this.items = items;
	}
	
	@Override
	public boolean hasNext() {
		// TODO Auto-generated method stub
		if(position >= items.length || items[position] == null){
			return false;
		}else{
			return true;
		}
	}

	@Override
	public Object next() {
		// TODO Auto-generated method stub
		MenuItem menuItem = items[position];
		position = position + 1;
		return menuItem;
	}

}
public class PancakeHouseIterator implements Iterator{
	ArrayList menuItems;
	int position = 0;
	public PancakeHouseIterator(ArrayList menuItems) {
		this.menuItems = menuItems;
	}

	@Override
	public boolean hasNext() {
		// TODO Auto-generated method stub
		if(position < menuItems.size()){
			return true;
		}else{
			return false;
		}
	}

	@Override
	public Object next() {
		// TODO Auto-generated method stub
		MenuItem item = (MenuItem) menuItems.get(position);
		position = position + 1;
		return item;
	}
}
//煎饼屋
public class PancakeHouseMenu implements Menu{
	ArrayList<MenuItem> menuItems;
	
	public PancakeHouseMenu() {
		// TODO Auto-generated constructor stub
		menuItems = new ArrayList<MenuItem>();
		
		addItem("煎饼A", "好吃的煎饼A", true, 2.99);
		addItem("煎饼B", "好吃的煎饼B", true, 3.99);
		addItem("煎饼C", "好吃的煎饼C", true, 4.99);
		addItem("煎饼D", "好吃的煎饼D", true, 5.99);
		addItem("煎饼E", "好吃的煎饼E", true, 6.99);
	}
	
	public void addItem(String name,String description,
			boolean vegetarian,double price){
		MenuItem menuItem = new MenuItem(name, description, vegetarian, price);
		menuItems.add(menuItem);
	}

	public Iterator createIterator(){
		return new PancakeHouseIterator(menuItems);
	}
	
}
//服务员
public class Waitress {
	ArrayList menus;						//用于把菜单项封装起来,比如煎饼屋和午餐菜单
	Menu houseMenu;
	Menu dinnerMenu;
	//构造函数初始化实例
	//Menu 将具体菜单类改成了Menu接口,使其更加的有弹性,符合针对接口编程,少用实现编程
	public Waitress(Menu houseMenu,Menu dinnerMenu) {
		// TODO Auto-generated constructor stub
		this.houseMenu = houseMenu;
		this.dinnerMenu = dinnerMenu;
	}
	/*
	 * 为了使用"集合"自带系统的迭代器,进行初始化
	 */
	public Waitress(ArrayList menus){
		this.menus = menus;
	}
	//打印菜单ArrayList,通过封装菜单项,再通过迭代器依次取出菜单项,在打印菜单项。
	public void printArrayListMenu(){
			java.util.Iterator menusIterator =  menus.iterator();	//系统自带迭代器
			while(menusIterator.hasNext()){
				Menu menu = (Menu) menusIterator.next();
				printMenu(menu.createIterator());
			}
		}
	//打印菜单
	public void printMenu(){
		Iterator pancakeIterator = houseMenu.createIterator();
		Iterator dinnerIterator = dinnerMenu.createIterator();
		System.out.println("MENU\n------\nBREAKFAST");
		printMenu(pancakeIterator);
		System.out.println("\nLUNCH");
		printMenu(dinnerIterator);
	}
	
	private void printMenu(Iterator iterator){
		while(iterator.hasNext()){
			MenuItem item = (MenuItem) iterator.next();
			System.out.println(item.getName() + ", ");
			System.out.println(item.getPrice() + " -- ");
			System.out.println(item.getDescription());
		}
	}
}
public class MenuTestDrive {
	//测试迭代器
	@Test
	public void testIterator(){
		PancakeHouseMenu houseMenu = new PancakeHouseMenu();
		DinnerMenu dinnerMenu = new DinnerMenu();
		
		Waitress waitress = new Waitress(houseMenu, dinnerMenu);
		System.out.println("--------------------测试迭代器-------------------------");
		waitress.printMenu();
	}
	//测试封装了菜单项的迭代器
	@Test
	public void testArraylistIterator(){
		System.out.println("------------------测试封装了菜单项的迭代器------------------");
		ArrayList menus = new ArrayList<Menu>();
		PancakeHouseMenu houseMenu = new PancakeHouseMenu();
		DinnerMenu dinnerMenu = new DinnerMenu();
		
		menus.add(houseMenu);
		menus.add(dinnerMenu);

		Waitress waitress = new Waitress(menus);

		waitress.printArrayListMenu();
	}
}

五、迭代器类图

六、总结

1、迭代器模式让我们能游走于集合内的每一个元素,而不是暴露其内部的表示。

2、集合把游走的任务放在迭代器上,而不是集合上。这样简化了集合的接口和实现,也让责任各得其所。 

 

 

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值