#include <yzkgame.h>
#pragma comment( linker, "/subsystem:\"console\" /entry:\"mainCRTStartup\"" )
#pragma comment(lib, "YZKGame.lib")
int add(int x){
int r=x+10;
return r;
}
void gameMain(void)
{
int s1,x;
s1=1;
x=0;
setGameTitle("精灵");
setGameSize(338, 600);
createSprite(s1,"mario");
setSpriteFlipX(s1,TRUE);
playSpriteAnimate(s1,"walk");
pauseGame(1000);
}
int main(void)
{
rpInit(gameMain);
return 0;
}
设置精灵(C语言)
最新推荐文章于 2024-08-04 22:51:24 发布